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[Let's build D100] Ships you might come across in a busy port.

The party has come into a busy port and decide to visit some other ships. Who might they discover, what might they find?

d100 Interesting Ships in a Port


  1. Shani and Aurora's Tent of Two - The two goblin sisters Shani and Aurora sail providing services to port settlements. Shani claims to be a seer and charges 60gp for a "reading" of the future (she is not). Aurora 'The useful one' provides the service of casting identify for 20gp. She may also agree to sell some of her extensive library if offered the right price. [dweeb_bush]
  2. The Bones Brothers - The bones brothers are a travelling group of jolly bards. As their name suggests they are animated skeletons. Jimbo-double bass, Timbo-guitar, Limbo-vocals, Dimbo-marimba and Franky-drums. They are very hospitable and put on a show for anyone who comes and visits them! [dweeb_bush]
  3. The Lovers - A small nondescript boat lies just off the dock. The is no sign of activity on board apart from the dock inspector who is trying to find out who's boat it is. The truth is the owners of the boat died ten days ago and the boat has miraculously drifted safely into port. on a successful DC 10 investigation or perception check the party members discover two young male elves cowering in the cannonball chest. When the lid is lifted they start begging for their life. If pressed they reveal that the crew was attacked by sirens, the majority of the crew succomed to the siren's calls however the two young boys, deeply infatuated with each other did not care for their temptation. They ran out of food last night and thought they were surely doomed! [dweeb_bush]
  4. The Crows - A large black boat rests in port, neatly secured off one of the more expensive jettys. The most defining feature of the boat is that it is bustling with activity, not by humanoids but 3d12 black ravens. One wears a small captains hat and appears to undersatnd the party. If the party casts speak with animals they discover that the crows were awakened through a series of trials on a new spell aimed to mass awaken a group of creatures. The crows have varying degrees of intelligence and are all chaotic neutral alligned. The crows rebelled from, Hignory Flip, the wizard running the trials on a small island about 2 days sail from the port, and stole his ship. [dweeb_bush]
  5. Captain Redbeak! - A suspicious longship hovers low on the water. There is a steady stream of humanoids entering the covered boat and leaving a few minutes later with a small package. The ship belongs to Captain Redbeak, a feirce pirate captain who runs a drug trade: the drug in question is a relatively cheap drug called "Peak Water" and is collected dew from mountaintops, it gives the user a high that lasts 1d4 hours and gives the user a d4 of bardic inspiration. It costs 10gp per hit. The ship is manned by 2d6 Bandits, and if threatened or reported they will attempt to kill the party in defence of their lives. [dweeb_bush]
  6. Crazy Mr McGee - A delerious man stands warding off the dock guards with what looks like a loaded blunderbus. He's yelling about his notorious reputation as a savage pirate and keeps claiming they have come to "Take away my princess". The princess he's referring to is his boat- he imagines that it is a glourious gallion but in reality it's just a rowboat. If the party manage to subdue the man the dock guards thank them and offer to buy them a drink later that night in the tavern. [dweeb_bush]
  7. A Con??? - The players are drawn to a commotion hidden behind a crowd of people. A large goliath (Manneo) seems to have taken a small dwarf (Skalgrouth) hostage and is threatening to slit his throat if the dock guard do not meet his demands "I'll bloody well kill 'im if you don't give me what I want: 100gp worth of rubies and free passage out of this shit hole!". In reality the goliath and dwarf are working together pulling off this stunt at various ports in the area, so far, to great success! [dweeb_bush]
  8. The Rat's Den - The players follow a stream of rats on board a decrepid looking riverfairing vessel. When they make cross into the canvassed interior they see an old kobold playing the pipes, he seems to be a rat-catcher. If the party interrupt him in his ritual he turns the a swarm of rats against the party and runs off into the port. [dweeb_bush]
  9. Seeking Refuge - A smallish sloop titled 'The Diamond Endeavour' pulls into port, it's sinking and fast! A crew member (Emery Green) jumps onto the dockside and is yelling for help. The vessel was struck by a great storm while at sea and they sustained damage when they brushed by a reef. Luckily they werent wrecked but unluckily they could not repair all the damage with materials on board. They've been bailing for hours and can no longer bail as fast as the ship is filling up with water! If the characters wish to help they can make a DC 13 group athletics check to bail enough water to stop the crew from having to jump ship and leave it to sink. If the players are successful Emery thanks them profusely and offers them a map to a shipwreck they were on the way to dive at before the storm hit them. "It's rumoured that this is the wreck of the old pirate lord, Feather Toothed Bill's ship and may hold riches beyond imagine!" [dweeb_bush]
  10. The Gilded Sail - A group of merchants, all of various races, each offering unique, and expensive, magical trinkets. True to their name, their sail is actually a thin sheet of gold, and the rest of their ship is covered in valuable metals and gems. It’s also very well armed, as are the merchants aboard. Keep an eye on the rogue when this one’s around. [Dragon_Overlord]
  11. The Patchwork - A large ship which seems to have been destroyed and repaired numerous times with whatever material the crew had, from birch wood to copper metal to even welded armor and weapons. Speaking of the crew, they appear to be a mishmash of Kenku, Kobold, Halfling, and the occasional Tabaxi and Goblin. The captain appears to be a raccoon by the name of Majos, which, if your party stumbles upon the question of why and how a raccoon is a ship captain, she would respond with “a salty mage who didn’t know how to win a simple game of cards had a tantrum.” She would then offer the party a game of cards in which if the party beats Majos, she rewards the party a hefty sum of 100 GP, and if any party member is any of the races listed above, she rewards an additional magic item (DM’s choice) and offers a position to the party member for them to join her crew. Accept and the party is taken to an additional encounter to an island for treasure. Decline is acceptable and Majos would accept any favor from the party. [SpyroAndToothless]
  12. The Feyr Winds - An elegant ship that carries goods and treasures from far off Elven lands run by a mixture of elven and faerie creatures. Their most illustrious goods are fruits that can do many things such as heal wounds, cure poisons, or even granting stat bonuses for a minute! (Vendor: Fruits are magical and can take on the effect of any potion you want.) [OSpiderBox]
  13. Gnasher's Maw - A tribal-ized longship driven by a "merry" band of lizard folk. They obviously don't understand personal space or social norms, and are seeking people to help them with a Giant problem. (Hook: if your party is having downtime while they look for their next quest, this could be that hook they need.) [OSpiderBox]
  14. The Esteemed Steamboat - Artificers run this marvel of steam engineering. However... it's currently in a state of disrepair. Looks like heavy damage from some monstrosity. While they're extremely proficient in fixing it, they have no money and are looking for work to pay for supplies. (Allies: party could hire some of them for an upcoming task/adventure, or even offer to fund the repairs in exchange for favopassage.) [OSpiderBox]
  15. The Mainstream (You’ll never need a bigger boat!) - A casino cruise ship featuring a large game room, several bars, comfortable rooms, a pool and a hot tub fueled by a continual flame spell. It is captained by a tall, brown scaled lizardfolk woman named Kepesk. The dealers are kenku bards repeating rules and barking (“Step right up, try you’re luck at the Wheel of the Goddess of Fortune!”) There is also a large vault of gold on board, guarded by lizardfolk soldiers. One particular patron is looking for a few helping hands for a bit of a caper now that he knows the guards patrol schedules. [spiff2]
  16. Rocinante - A relatively fancy and expensive ship being up kept by the Quijano family and their servants. The last living member of the family is a young man, obsessed with swords and thirst for adventure. He agrees to let the team borrow the ship, in exchange for him coming with them on their adventures to wherever they’re going. [DrFishPhd]
  17. Deep Blue - In a corner of the harbour, a seemingly empty ship. Sails are neatly furled, crew seems to have left the ship mere hours ago. On the deck, small openings allows the visitor to enter the hold, in it, some barrels, hammocks. Beside one of the hammock, a book, quite old, written in an old version of Common language.In the middle of the hold, some blankets cover a group of trunks, under these trunks, another opening ... leading to another hold. In this hold, vessels, old fashioned lanterns, and some parchment written in ancient language. At the bottom of a bulkhead, an opening, some stairs gong down in another hold.Wood seems ancient, and strange figures are carved into the wooden parts of the boats. Some ancient runes are covering pillars. In the middle of the hold, a panel with nails made of some unknown metal, once open, stairs going down in the dark. From the shadows, the noise of little splaches. [doctor_providence]
  18. The Mosquito - Run by a crew of githyanki pirates. What seems like a normal battle vessel, once on the open ocean, the sails begin turning outward and suddenly the ship begins gliding above the waters surface at fast speeds. [GladiatorJustin]
  19. The C.H.U.D.- The Shell of a massive deceased Dragonturtle floats next to the dock, it’s ends sealed by mechanical claws, and a viewport fitted into the front. The C.H.U.D. (Chelonian Hammerworked Underwater Dirigible) was designed by the Gnomish Inventor Hector Copperspark. Crewed by gnomes and halflings as they are the only ones small enough to man the complex machinery crammed into the turtle shell, the C.H.U.D. is a mercenary vessel that hires out to perform naval attacks. Hector just got a lead on a new job, and he needs some muscle to pull it off... [Lakandalwa]
  20. The Temple - A ship that serves as a mobile temple to a water deity. It goes from port to port to carry services. [SMGB_NeonYoshi]
  21. Cloudscraper - One of the gems of the Romish Empire's formidable fleet, the Cloudscraper is a powerful warship specially constructed for defeating sea monstrosities of all kinds. Developed after the Queen's late husband was killed by an island feeder (colossal sea beasts known for swallowing swaths of land whole), this vessel with an imposing tower-like bridge is loaded up with all types of harpoons, cannons, and magical armor. Some even say that, thanks to a powerful magical engine, the top half of the ship can separate from the brig to chase after flying beasts attempting to get away. With how famous it is, plenty of townsfolk are eager to get a look at the shining bronze beast of a boat. But what's it doing here of all places? [MildlyConcernedGhost]
  22. The Wistful Wanderer - A small sloop with a single cabin in the middle of the deck. A skilled observer might note that the sails and rigging as well as the rudder occasional shift to right the ship or tighten and secure themselves more. The cabin is actually permanently enchanted with a Mordenkainen’s Magnificent mansion and the ship is handled by a permanent crew of 20 unseen servants. It is owned by the Wandering Wizard Wesley Wrycroft. He sails the world at his leisure, seeking trade for scrolls and arcane artifacts. He also regularly hires adventurers to gather difficult to reach artifacts from unworthy hands whenever he finds a lead on the location of such a relic. [Lakandalawa]
  23. The Magic Brawler - A merchant ship with a very strong looking captain comes to port. If the party chooses to look at their items the captain will challenge the party to an arm wrestling match. Beating a DC 20 strength check will award the party one minor magic item from the captain's personal stash, and beating a DC 25 strength check will award a magic item of the DMs choosing. [TheInstitute4]
  24. The Friend Ship - A comfortable looking wooden ship full of people just hanging out on the deck. While aboard this ship you find yourself under the effects of the Charm Person spell to make everyone friendly with each other. [Stormkiko]
  25. The Dragon Ship - Captained by a Dragonborn with a dragon head on the prow, this ship is a merchant vessel crewed by a muscular Dragonborn who sits on the deck smoking a long pipe. The ship has put down for repairs after grazing a rock which tore a few holes in the starboard side. [AndreTheSalty]
  26. Kender - A rag tag ship filled with swashbuckling Kender. The ship looks like it was made from bits and pieces of many different ships.The Kender are very drunk and have no idea how they got to this port. [Slainlion]
  27. The Poor Captain - A ship that looks broken and near sinking, in truth it's one of the most armed ship on the seas. It uses help calls or just their non threatening look to lure ships close so that they can attack them. [DungeonsAndScouts]
  28. The Fisticuffs- A medium sized rowdy ship sits a little way out from the dock. The ship has two massive hands stemming from the hulls on long mechanical arms. The hands have an AC of 25, a damage threshold of 5, and 30 health each. They ship can leave the water and "walk" on the hands. The ship is primarily a combat ship and is crewed by a band of mischevious gnome tinkerers. In addition to attacking (+10 to hit: 4d6 + 8 bludgeoning damage) the hands can also cast Bigby's hand once per day. [dweeb_bush]
  29. The Grain Barge - A large barge with a dirt floor and wheat growing. A single old man lives on the barge, and sells wheat for 2 pountds per copper piece. In the hull of the barge, accessible only by a trapdoor in the old man's shack, is a large pile of carrots. [serious_tabaxi]
  30. Sea Rot - A large gallion speeds into port with a yellow flag raised. As soon as they dock and have paid the docking fee the captain, a large half-orc woman called Mishka, starts calling for help! She reveals that over half of her crew has contracted a strange plague and she fears for her life. She came to port to seek medical assisstance but fears she is infected so dares not go ashore.The plague - Sea Rot - Is highly contagious and air-borne: if a creature comes within 5ft. of an infected creature they must succeed on a DC 17 Constitution save or become infected themself, symptoms take 1d10 days to manifest. The symptoms of Sea Rot are gruesome, starting with the extremities of the body, the body starts depositing water in cytoplasm-like sacks. At the end of every long rest the creature takes 2d6 cold damage and must succeed on a DC 13 Constitution save or suffer 1 permanent constitution damage, the infected creature also has disadvantage on strength and dexterity checks. It can only be cured by magical means that remove a disease.If the party fetches help she rewards them with a small favour and a pouch full of gemstones worth 50gp, in addition, if the party can cure the 20 crew members and contain the plague she offers them passage anywhere, offers an additional 100gp, and her cutlass- a +1 scimmitar that also increases the holder's charisma by 2 while holding it. [dweeb_bush]
  31. Grok's Galley - A medium-sized ship piloted by a Tortle named Grok(He Understands Things)11. The ship is a 2 sailed vessel with few cannons and other wartime mechanisms on them. The crew is very resilient and full of ragtag non-humaniods. Gnolls, Dragonborn, Ratfolk etc.He's about to set sail back home as he's heard of this group of ratfolk that are trying to overthrow the government in his home town. [VKilledTInternet]
  32. The Abigail - An old warship thought to be lost that had been renovated and turned into an inn. It’s run by two very attractive siblings, who turn out to be sirens and one night, they take the boat out to the sea and eat all the passengers. [TardyTortoise]
  33. The Comfort - This massive galleon is an independent freebooter that refuses to pay allegiance to any nation or city. Housing a collection of skilled healers and clerics, the Comfort sails to areas struck by famine, plague, and war, providing healing to whomever requests it. The sailors aboard the vessel have all sworn the same oath, to defend the healers and their patients with their lives no matter the cost.While the Comfort usually is accepted at any port, it sometimes comes under attack when it travels to war torn regions and as such is well equipped to defend itself should it come under attack. [Lakandalawa]
  34. Arabian Traders - An exotic merchant vessel filled with silks, spices, and strange spirits is disembarking. A dashing arabian prince asks basic questions about the city, potentially becoming enamored with one of the party members. He is rich and slightly crazy, and believes anything can be bought for a price. This gets him into trouble when he tries to buy someone's hand in marriage to add to his collection of luxuries and many wives back in his home port. [jfractal]
  35. Deep Sea Scavengar - Salty, untrustworthy sailors (who look like pirates) are disembarking/unloading from their latest voyage. They have been at sea for months, and haven't seen a woman in that long - they openly hit on and jeer at any females in the group with a CHA score of 11 or higher. One sailor tells a fanciful story about sirens that they encountered on their voyage, killing 3 of their men (it's hard to tell if they are serious or not). [jfractal]
  36. His majesty's secret - A heavily outfitted, small warship is in a secret mission from the king. Heavily armed/armored guards stand watch over the docks, turning away everyone, and refusing to divulge their purpose here. [jfractal]
  37. Smallminded Yokels - A small, local fishing vessel filled with xenophobic, small-minded fisherman. The make disparaging remarks about any non-humans if approached. If the party gives them lip, they will get jumped by the crew the next time they wander the harbor at night. [jfractal]
  38. Mussel's Mate - A large fishing vessel that has seen it's better days. Rigging is in tatters, masts are spliced together, mismatched patchworks sails. Oddly enough the captains quarters are extremely well apportioned not at all like the rest of the ship. [hamlet_d]
  39. The Wayward Lady - This ship has an all female crew. The species on board are the outcasts from different lands. They serve as a place for any who are lost to have a home, though men don't tend to stay for long for some reason. After a successful DC 20 insight check it can be found that men on board the ship for 4 months become women. [42firehawk]
  40. The Gypsy - On the deck is what appears to be a stage where beautiful female dancers perform to music provided by a small band of bards. One of the dancers, who is known as the Storyteller, tells stories through song as the rest of the dancers provide her the visuals/backup dancing. Her voice is noticeably quite low for a woman, but is very enchanting nonetheless. An insight check with a DC20 will reveal that all of the performers are cross-dressing men. [Crystalized13]
  41. The Stable - A ship of decent size that carries horses (or any other kind of mount in your game) from port to port and sells them at a decent price to tired and/or injured travelers. It is crewed by a family of six (mother is the captain, father, three sons, three daughters) and a few extras the gathered along their journey, namely; a nice old man who wants to see the world, a young woman with a fiery attitude and an obvious crush on one of the party members, a muscular Dragonborn who has obviously seen some action who now tends to the horses, a bard who offers entertainment to the crew on board and is particularly liked by the children, a mute Druid who helps the horses and is good friends with the Dragonborn (who interprets their sign), and an ex-pirate who loves the sea but wishes to leave their past behind them. [Crystalized13]
  42. The Penny Bucket - The penny bucket is barely a ship. It's looks like a wash-bucket with a wooden T nailed to it and has a large white shirt as a sale. As far as you can tell there's no way to steer, its an utter mystery to you how it ended up in port, let alone why the dock authority would charge it to dock. When you peer inside the bucket you see a small red pseudodragon peacefully sleeping on it's hoard, which consists of 3pp, 16gp, 103sp, and 56cp, 6 rubies worth 30gp, and a dusty diamond worth 300gp , and a small magical trinket of the DM's choice. If woken up the Pseudodragon wakes up and fiercely snarls , cowering, and protecting its stuff. The dragon will trade any of the items in its hoard if the adventurers offer something of value, or a large amount of food. If the party wants to adopt the dragon along with it's hoard it may be won over with gifts and a DC18 animal handling check. [dweeb_bush]
  43. The Crafty Raft - A makeshift raft has floated down the coast and slammed into the dock. There is no one on board and it appears to be unmanned. There is a note fixed to the mast with a tiny butterknife. The note has directions, "at the lightning stump follow the stream and rescue us". The raft, and attached note were made by crafty goblins attempting to lure creatures down the coast right into a trap. The goblins have made finding their hideout incredibly easy. With a DC 5 nature (tracking) check the party can find the tree and follow it down to the river. The real trap is a series of pitfall traps cleverly hidden in and around the stream. If the adventurers continue along the stream they must succeed on a DC18 Perception check to avoid it and must succeed on a DC14 Dexterity save or fall 10ft. into spikes and take 1d6 bludgeoning damage and 2d6 piercing damage. They are then accosted by 2d4 goblins. [dweeb_bush]
  44. The Illusory Boat - Moored in the port is a huge gleaming golden pirate ship, there must be at least 50 richly dressed halflings manning it. There's a long gangplank extending to the dock. Suddenly there's the noise of several cannons firing off. The guards rush over to the ship, fearing that they are attacking the port. They scream at the ship- "come down here and speak to us you cowards, we can't board your ship without permission but we will call the town guard!" A voice calls from the ship yelling insults at the guards aiming to infuriate them till they board the boat. If any one steps on the gangplank they must succeed on a DC 14 Dexterity save or fall into the water, as they do the ship dissapears and it's revealed that the entire ship is a major illusion cast by three giggling wizards who run away from one of the neighboring piers. [dweeb_bush]
  45. The Question - There's a metallic ship floating in the water. From it you hear loud beeping, chirping, and whirring noises coming from it and it's attracted a large crowd of 3d10 townsfolk, who are fearfully inspecting the ship. As you approach closer you begin to hear a voice in all the artificial noises. You hear it asking thousands of questions, in thousands of voices: "who am I?", "why am I here?", "What's that ugly thing over there?", "what is the meaning to life", "Why are there people watching me?", and other creepy remarks that give the idea that the ship is conscious and scared. When the adventurers look into the boat they see a blinking green, light with a swirling marbled texture on it. The light turns red and starts asking questions very specific to the party. Before long it begins speaking in tongues and a flash of blinding light appears. The adventurers make a DC13 constitution save. On a failed save they are blinded for a minute and take 4d4 psychic damage or half as much on a successful save. When the adventurers look again the ship is gone and there is just a small gemstone floating in the water, whispering to the party in tongues that are unintelligible. [dweeb_bush]
  46. The mistake -A small boat that seems to have been renamed fairly recently. The - ake part of the name is in a different calligraphy and color from the rest of the name [Ido97]
  47. The Barnacle - An old weathered gun-ship bearing it's scars from many a battle, but nevertheless being no worse for the wear. Built strong from some ancient hardwoods and it has been well maintained to the best a ship of that age could be. The crew is a rowdy bunch of salty Dawgs that work as hard as they play...and they fight even harder. They may squabble amongst themselves, but don't you dare mess with or insult one of their brotherhood. They have come to port ready to sell their wares, collect their bounty and spend it irresponsibly. All so they can find their next mission and do it all over again. [gothic03]
  48. The Bauntoo - A strange ramshackle ship occupied by amphibious humanoids that spend near their entire lives out at sea, trade in weird cool stuff they've found deep diving into cool underwater locations like ocean ruins, and wont be at port for long. [Swerve-Bro]
  49. The Leviathan - A huge ship listing hard to one side, its mast broken halfway up and the sails drooping to the deck. All of the wood is dark brown, slimy and rotting out. It looks like someone pulled a shipwreck from the bottom of the sea and it remained afloat by some miracle. If the party inspects the ship, they will find it has already been thoroughly looted and all that remains of the crew are skeletons. (Whether the skeletons are animated or not is up to you). The dock guards will tell you that a huge fog rolled in last night and this ship was there when the fog lifted. [painterinsomniac]
  50. The Menagerie - A decent sized merchant ship, this one is run by all sorts of different creatures though none are humanoid. This ship was originally a travelling circus showing off all manner of awakened animals who were kept captive. The animals are quite amiable and will offer carry passengers in exchange for assistance selling their goods in markets. [painterinsomniac]
  51. The Coffin - A casket-shaped ship that contains the body of a 21-ft giant. The top of the casket has been fitted with sails and rigging and is manned by a crew of humans who tell the party that the giant hired them before his death. He always wanted to sail around the world, so half of all his treasures would be given to the crew who sailed him around the world. The money is to be awarded upon the crews return to the giant's family home, and the crew must have an artefact from each land to prove their voyage complete to the family and get their loot. Of course, the crew isn't bothering with actually sailing around the world - they're content to just make port for a year and trade people for ancestral trinkets so they can return to the land of giants in a year and take their massive loot. They've been given a hefty advance to cover the cost of their long voyage, so money is no object. Adventurers can sell their items if the item is from a distinct background (eg a Dwarven Warhammer, an Elven scroll of healing, etc). [Anceaus]
  52. The Lighthouse - This ship is captained by a young cowardly wizard and an equally nervous-looking crew of young human men. Atop the central mast is a large lighthouse light, which the owner uses to keep other ships far away from him while at sea so as to avoid any trouble. If approached, the captain will immediately begin grovelling and handing over loot at the sight of the party's weapons, offering them any onboard services he can think of for his crew to do for them (shoeshines, blade sharpening, armour mending).Turns out it's all an act - the captain is actually a conniving trickster who transports and deals in Light Blue Light, a magical drug that induces paranoia/twitchy behaviour but grants a 1d6 bonus to Strength for a period of 1 hour. [Anceaus]
  53. The Nest - A vaguely ship-shaped bramble of collected branches and tar, this vessel doesn't look like it should even float, much less sail. It's run completely by Kenku's. They love to collect shiny objects and every nook and cranny of the nest is filled with glittering pieces of treasure and trinkets, among which are a range of magical items.Anything can be bought for a price, but what they especially want is for the adventurers to help them get a shiny old chalice that they've spotted beneath the waters of the harbour - they aren't big swimmers. [Anceaus]
  54. The Half-Pint - An average looking, 2nd-rate ship run exclusively by halflings and gnomes. The crew are rolling a large number of barrels off the ship. A DC 13 Investigation Check will uncover that the Half-Pint has almost twice as many decks as a regular ship of that size and the diminutive crew use the extra space to smuggle illegal magical ale that has explosive side effects. If approached, the first mate (a scruffy gnome named Sebastiano who trusts people a little too easily considering his trade) will ask the party if they are 'for hire' or just want a cask.If the party is looking to buy, refer to the http://dndspeak.com/2017/12/100-random-potion-effects/ to determine what effect their beer has.If they're interested in the job, he would have them guard a supply wagon transporting contraband IPA to an old wizard who lives in an ivory tower in the nearby forest for a sum of 25gp each. What the party doesn't know is that the wizard is in the process of transitioning into a Lich, and the beer is the magical conduit by which he has been transforming. The wizard has the stats of a Revenant if the party chooses to fight him. If an unconscious creature drinks the illegal beer, they will be revived and become Undead. [Anceaus]
  55. The "Blu Moon" - A two masted Caravel. An ocean going merchant ship, that has recently been damaged by pirates, but escaped because they dumped all cargo overboard. The ship is being repaired and expected to be ready in two days. The captain, Quintus "Full" Moon, already has agreed to transport 24 bales of dyed fabric to [INSERT DESTINATION] but is now looking for some more cargo for the same destination. The rest of the crew is: first mate Eldan Wind (m half-elf), bosun Karrla (f half-orc), helmsman Olfie Re (f half-elf), cook Carlin Zwiet (f gnome), and four human sailors: Frenk(m), Ra(f), Tjoris(m) en Huub(m). Huub is a 12 year old boy on his first trip. [Jeeve65]
  56. The Leatherback - A merchant ship from a faraway land. It is made of a beautiful reddish wood and adorned with many colorful flags. About half the crew is made up of tortles and the other half consists of various other races they picked up on their travels. They are very friendly people and will happily buy you a drink or two in exchange for stories of your adventures or of the places and cultures you’ve experienced. If they take a liking to you they're even willing to give you free passage to wherever you'd like to travel... as long as that place happens to be the next port along their voyage. [TheMightyLoaf]
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submitted by dweeb_bush to d100 [link] [comments]

The entire script of Paul Blart Mall Cop 2.

OVER BLACK: BLART (V.O.) The road of life is always under construction... FADE IN: SUNRISE.* (* fromthe first movie) BLART (V.O.) ... thejourney is hard, but once you reach the top, the view is amazing. Amy and Blart getting married.* BLART (V.O.) And that view is even more beautiful when you have someone to share it with... Blart and Amy DANCE ON SEGWAYSat their reception.* INT. BLART’S MOM’S FRONT DOORWAY - DAY22Blart opens the door and is handed a LETTER by a STERN MAN. BLART (V.O.) ...forsix days. INT. BLART’S MOM’S HOUSE - LATER33Blart sits in his Mom’s living room, holding the letter. She rubs his back as he CRIES HYSTERICALLY. BLART (V.O.) My beautiful wife of almost a week let me know by letter that she had, what I like to call “some regrets.” Her doctor called it, “uncontrollable vomiting.” Her lawyer... “dissolution of marriage.” He looks up at his Mom, cries a little more... and then RUNS out of the room. BLART (V.O.) That’s okay, I needed a little time to myself. Like the song says: I’ve been to paradise, but I’ve never been to me. (MORE) David Kaminow SPE CONFIDENTIALSPE CONFIDENTIAL // That’s okay, when life knocks Page 2/88 you down, calmly get back up, smile, and very politely say, “you hit like a small boy.” And... (then) At least I still had the one thing that never seemed to let me down... security. INT. WEST ORANGE PAVILLIONMALL - DAY3A3AWe see Blart at the mall, throwing himself into his work. He rides through the mall, UP-NODDING to passing customers. BLART (V.O.) I spent the next two years losing myself in the sweet escape of keeping the West Orange Pavilion Mall safe. Blart spies a SMALL CHILD who appears lost. He rolls up to him on the segway and takes his hand, leading him to find his mom. Seeing the MOM, Blart reunites her with the boy. The mom is overjoyed. MOMThank you! (then to boy) Now give the fake cop a hug Andy. Blart is flattered and leans in for the hug. Andy is having none of it. Blart goes in again -- nothing. MOM (CONT’D) (getting agitated) Andy... hug him. BLARTUh... he doesn’t want a hug that’s okay. Blart is now frozen in the hug lean position. MOM(still to son) You are embarrassing me. Blart back away and leans in one more time, but the kid just BELTS HIM and runs away. The mom runs after him. Blart awkwardly gets on his segway and rides away. BLART (V.O.) (CONT'D) Salmon (05/02/2014)2. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLART (V.0) And, on the home front... I always had Mom. Page 3/88 EXT. BLART’S MOM’S HOUSE - MORNING44Mom, in a fuzzy bathrobe, walks out into the street... BLART’S MOMOh, here’s the paper. ...and is DRILLED by an old-fashioned MILK TRUCK. BLART (V.O.) That is until she got drilled by a milk truck. Didn’t know they even had those anymore. INT. BLART’S MOM’S HOUSE - DAY55Blart once again sits in his mom’s living room looking at a FRAMED PHOTO of his mom... CRYING, uncontrollably. Maya, who is now 19 years old, rubs his back. He once again gets up and RUNS out of the room. BLART (V.O.) Besides my Maya, it didn’t seem like I had very much to look forward to. // INT. BLART’S MOM’S HOUSE - MORNINGBlart once again sits in his mom’s living room looking at a FRAMED PHOTO of his mom... he begins to CRY, uncontrollably. In the picture, we see: His MOTHER standing in a sun dress and big, floppy CHURCH HAT, surrounded by AFRICAN HUNTERS on SAFARI in AFRICA. Salmon (05/02/2014)2A. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLART (V.O.) That is until her church group travelled to Africa, where she went on safari, and while snapping pictures, and getting a little too close, caught the business end of a Dicerosbicornis... a black rhino. Maya, who is now 19 years old, rubs his back. He once again gets up and RUNS out of the room. INT. WEST ORANGE PAVILLIONMALL - DAY66We see a melancholy Blart as he rides through the mall. BLART (V.O.) I guess I was the last one to get the memo -- Paul Blart had officially peaked... INT. DINING ROOM - DAY77Blart is opening mail at the table, he reads a LETTER that Page 4/88 has SECURITY OFFICERS TRADE ASSOCIATIONletterhead. INSERT LETTER: selected to join us for an all expense paid trip to the Security Officers Trade Association Expo and Award ceremony in Las Vegas, Nevada.” BLART (V.O.) ... orhad I? INT. MAYA’S ROOM - CONTINUOUS88Maya reads a different LETTER with UCLAletterhead. INSERT LETTER: accepted to the incoming freshman class.” BLART (O.S.) Maya! Come down here! I have some great news! MAYAMe too! Maya excitedly runs out of her room. INT. DINING ROOM - MOMENTS LATER99Maya bounds in. Blart can’t contain himself. Buff (04/30/2014)3. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLARTHoney... we’ve been invited to the Security Officers Trade Association Expo and Award ceremony, in LasVegas, Nevada! MAYAVegas? Wow! BLARTI think they’re finally recognizing me for getting the mall out of that jam. MAYAJam? Dad, you savedthe mall! They shouldhonor you. I’m so proud of you. Maya hugs him. BLARTThank you honey. Blart breaks the hug and then holds Maya by the shoulders. BLART (CONT’D) I’ll tell ya, times have been tough, but no matter what happens as long as I have you by my side, I’ll be okay. (then) Alright, enough about me... what’s Page 5/88 your great news? Maya realizes it’s not the time to tell her dad about UCLA. She secretly tucks the letter into her back pocket. MAYAYeah, umm... BLARTWell, c’monSweetie, you got me on pins and needles here. // yougot me on top of the roller coaster here. MAYAI just remembered that... we have left-over baked ziti. Blart stares blankly at Maya... Is he on to her? Then... BLART(even bigger smile) What a day!! // Weeeeee!! What a ride!! 4. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL The heroic MALL COP SCORE kicks in and we... CUT TO: CREDITS wiping behind the dented and worn SECURITY OFFICER 1010BADGE rotating through space. Finally settling on... TITLE: FLY-OVER1111The resort is bathed in golden sun, surrounded by the beautiful Las Vegas strip. EXT. WYNN HOTEL SOUTH VALET AREA - DAY1212Blart and Maya slam the trunk on their tiny RENTAL CAR. Blart, struggling with four bags of luggage, is dressed in tourist civvies and has a large laminated SECURITY OFFICERS TRADE ASSOCIATION EXPO pass hanging around his neck. A sweet faced valet, LANE (18), approaches. LANEMay I help with your bags, sir? BLARTNo, no. That’s how they get’cha. I’ll be fine on my own, thank you. LANENo problem, sir. Lane notices Maya and gives her a slight smile. Maya BLUSHES. INT. WYNN HOTEL SOUTH ENTRANCE LOBBY - DAY1313Blart and Maya enter the spectacular lobby. Blart drops his bags in AWE. For Blart, this is like going to the SUPERBOWL. BLARTTake it in, cupcake... 400,000 square feet of casino and retail Page 6/88 space, sitting atop 215 luxurious acres... all protected by the finest security this side of the//Uh... I got nothin’. Top notch security though. // Mississip... andthe other side, actually. Both sides. (then) Welcome to the show. // Showtime. 5. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLARTYeah, I definitely would stand down for Robocop. DONNA ERICONEHe’s not real. BLARTNo, I knew that. Wow, glad I packed my dress whites. DONNA ERICONEGood thing. Just don’t tell anyone I told you. BLARTTell anyone what? DONNA ERICONEAbout the keynote -- (realizing) Oh, you got me... She punches Blart in the arm, hard. DONNA ERICONE (CONT’D) ... You done gone and gotme! I’ll see you tonight. BLARTRoger that, Officer Ericone. Donna exits. Blart turns to Maya, rubbing his arm. BLART (CONT’D) You were right princess... things just keep getting better. MAYA(feeling guilty) That’s great dad. An energized Blart strides up to a male RECEPTIONIST. BLARTYello-ha. RECEPTIONISTGood afternoon sir, welcome to the Wynn Resort. Blart hands him his ITINERARY. He reads it. Taps on his computer. BLARTChecking in. Page 7/88 7. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL RECEPTIONISTAbsolutely... Mr. Blart. BLARTMr. Blart... (chuckles to himself) I’m sure you were thrown by the travel wear. It’s actually Officer. People often forget there’s a human face to law enforcement. Maya’s horrified. RECEPTIONISTOh. Okay... sorry about that. (then) Oh, yes... “Officer” Blart, I see we have you in a partial mountain view and you requested a “bottomless” bowl of Peanut M&M’s... BLARTI didn’t... my doctor probably... it’s strictly medicinal. Unfortunately, I am cursed with hypo-glycemia. “The hidden hell.” Sugar level drops and so do I. RECEPTIONISTOkay. BLART(not letting it go) It is okay because... fun fact for ya... Author Stephen King and comedian Sinbad, // R&B diva Patty LaBellealso have hypo-glycemia. So, I’m in pretty good company. RECEPTIONISTOf course. (taps a few more keys) Ooh... I’m sorry, but your room isn’t ready yet. In fact, we don’t have you checking in until three. But you can leave your luggage and I will have it delivered to the room. MAYADad, I’m starving. Can we just get some lunch? BLARTWhoa! Hold the mayo. (to receptionist) Page 8/88 (MORE) 8. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL I’m sure you didn’t know this, uh... (reads name tag) Heath, but if you check the Grand ballroom and see what group’s booked there tonight, I think your tune might change a wee bit... The receptionist HITS A KEY, reads the screen. RECEPTIONISTMini-Kiss... the cover band. BLARTWow, they’re good. RECEPTIONISTYes, they are. BLARTYeah, I’m not with them. Is there a manager, I could talk to? RECEPTIONISTI’m sorry she’s not available right now. Blart makes a decision... SIGHS. BLARTAlright... I hate doing this. Blart reaches in his SHOULDER BAG. MAYAOh no, Dad... not the maga-- BLARTSorry dumplin’, got no choice. MAYA(to receptionist) Terrace Cafe open for lunch? RECEPTIONISTYes it is. MAYAI’m out. Maya goes. Blart drops the MAGAZINE on the counter and then with GREAT FANFARE turns it to face the receptionist and SLOWLY SLIDES it towards him. BLART (CONT'D) 9. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL RECEPTIONISTI’m sorry sir, what am I looking at? BLART“Perimeter Check,” the official trade journal of the security industry, Feb. ‘09. RECEPTIONISTDid you print this yourself? Page 9/88 BLARTAbsolutely not -- it’s published biannually. Big seller in Canada. (then) Take a gander at the inside of the back cover, I think it should clear things up. RECEPTIONIST(reading) “Say goodbye to toenail fungus...” BLARTOpposite page... toward the bottom. RECEPTIONIST : Oh. (then) Is that you? BLARTIt is. (leans in) This is not public information, but it seems I’m going to be delivering the keynote speech at the Security Officer convention, tonight. RECEPTIONIST(remembering) Oh you know, I think they cancelled that... (checks computer) Wup, no, they didn’t. But it was downsized to conference room “C”. Nope, “F.” The Receptionist retrieves a MAP, and opens it. RECEPTIONIST (CONT’D) Okay, here’s a map of our property. Blart looks at it quickly and slides it back. 10. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLARTThank you. RECEPTIONISTNo, that’s yours to keep. BLARTDon’t need it. It’s been scanned. (re: It’s all in here. Locked and loaded. Time for lunch. Blart exits. After a beat: RECEPTIONISTSir, your daughter and the Page 10/88 restaurant are that way. He points in the opposite direction. BLARTYup... themap was upside down when I scanned it. Blart exits the other way. OMIT 1515INT. TERRACE CAFE / (EUROPEAN POOL) - DAY1616Blart arrives at an outdoor table to find Lane talking to Maya, who is already in the middle of an appetizer. LANEWas I lying about the conch fritters? MAYAYou were not! They’re amazing! With just the right amount of zip! LANEGotta love the zip! MAYAOh, I do... I was born to zip! LANEPut my hand up on my hip, whenI zip... MAYA...youzip, 11. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL MAYA (CONT’D) ...we zip. LANE...we zip. They share a LAUGH. There’s obviously a little connection between them. Blart clocks this. Lane turns to him. LANE (CONT’D) Oh, you forgot your valet ticket sir. He hands Blart the TICKET and then turns back to Maya, smiles and exits. Maya blushes once again. Blart plops down and stares at Maya. MAYAWhat? BLARTYou were bornto zip? Since when do you use the word “zip?” MAYAI always use the word zip. BLARTI don’t like it. Hipster talk. Maya shakes her head. MAYALook, Dad... you’re gonnahave to get used to the fact that I’m a big girl now. BLARTOkay, first of all, we’re all big... we’re Blarts. Wide hips, thick ankles and a low center of Page 11/88 gravity, that’s how the good Lord made us. That’s why we’re so good at moving furniture. Blart pulls something from his pocket. It’s a MECHANICAL VIBRATING FORK. He begins to pick at the conch fritters. MAYAWhat is that? BLARTMy vibrating fork. It forces me eat slower. You think I eat fast at home? On vacation, I’m like a greyhound chasing a bunny. Blart takes a QUICK TWO BITES and it indeed VIBRATES and a RED LIGHT light FLASHES. 12. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLART (CONT’D) See? Blart waits for it to STOP vibrating, and the light to turn GREEN. He then takes another bite. This time slower. BLART (CONT’D) There we go. (quietly to himself) It’s just fuel. Just fuel. VOICE (O.S) Mr. Blart? Blart turns around WAY TOO FAST for the situation. BLARTSHANGHAI! But it’s only the smoking hot general manager, DIVINA MARTINEZ, who has two ROOM KEYS in her hand. DIVINAOh. Sorry to startle you, sir. BLARTIt’s okay, sometimes it’s just hard to turn off. // You hit the trip wire is all. Divina has no idea what he is talking about. DIVINAOkay. Well, I’m Divina Martinez, the hotel’s general manager. I wanted to apologize about the confusion regarding the convention and let you to know how happy we are to have your group staying with us. (beat) And good news -- I upgraded your Page 12/88 room. It has a view of the strip, it’s ready right now, and I wanted to give you the keys personally. Divina sets the keys down on the table and accidentally BRUSHES HER FINGERS against Blart’s. DIVINA (CONT’D) Oh, sorry about that. (having fun) Although, I must say you have very soft hands. Blart immediately reacts. 13. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLARTWhoa. Pump the brakes. // Whoa, pffffffffft... airbag! DIVINAExcuse me? BLARTI sense what you’re doing... (off her name tag) Divina. DIVINAWhat am I doing? BLARTTruthfully? Being a bit transparent. DIVINA(confused) I’m sorry. I don’t follow-- BLARTLook, I understand it’s the 21st century and a woman can go after hers just like a man. Maya is now dying a slow death. MAYADad, I really don’t think she was-- BLART(puts his hand up) This is grown-up stuff, tadpole. (back to Divina) Look, it takes two to tango and my dancing shoes are currently out for repair. DIVINASir... I’m sorry if I -- BLARTApology not needed, just know I’m working my way through a maze of personal fire and until the flames of chaos subside... I’m just not ready for public consumption. Divina decides it’s best to just let the customer be right. Page 13/88 DIVINAUm... I understand, sir. Have a great stay. 14. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL Divina walks off. BLART(to Maya) It’s not just me, right? She was relentless. Divina, still totally confused, turns back to look one more time. EXT. WYNN HOTEL SOUTH VALET AREA - CONTINUOUS 1717A custom Harley Davidson MOTORCYCLE blows into the valet area and comes to a stop. The rider takes off his helmet to reveal... EDUARDO FURTILLO, HEAD OF SECURITY for the Wynn Resort and Casino. He is immaculately dressed in a GREY SUIT, with an EAR PIECE inconspicuously tucked into his collar. Two AGENTS from Casino Security join his side as Eduardo confidently enters the hotel. One wears a BLACK SUIT, AGENT PARSONS The other wears a PURPLE SUIT (like the one Henkwore,) this is AGENT JENKINS. EXT. TERRACE CAFE (EUROPEAN POOL) - MOMENTS LATER1818Divina stands there, lost in thought. Eduardo strides up. EDUARDO : Hola, mi amor. Divina, still a tad thrown, gives Eduardo a little kiss. He senses something is off. EDUARDO (CONT’D) What troubles you, my pet? DIVINAI just had the strangest exchange with that guy over there. Divina points to Blart. P.O.V: EDUARDOEl Gordo? DIVINA(this is absurd) Yeah -- he accused me of hitting on him. 15. David Kaminow SPE CONFIDENTIALDavid Kaminow Page 14/88 SPE CONFIDENTIAL EDUARDO(chuckles) Funny -- they say overweight people use humor to achieve affection. DIVINAYou know what? Okay, yes -- I also heard that. // -- that makes sense. They share a laugh, as they both look at Blart. P.O.V: VIBRATING and the LIGHT to turn off. A VIP RECEPTIONIST arrives and clears her throat. VIP RECEPTIONISTExcuse me, Ms. Martinez, our VIP guest has arrived. INT. WYNN VIP RECEPTION AREA - MOMENTS LATER1919Divina and Eduardo enter. Divina extends her hand to... VINCENT SOFEL, 40’s, TWO DIFFERENT COLORED EYES, a three piece suit, sits in a chair, sipping an espresso. A BRIEFCASE sits at his feet. Behind him is ROBINSON, mid 30’s, African American and Vincent’s bodyguard, SCOTT, tall, black suit. Vincent stands. DIVINAWelcome back to the Wynn, Mr. Sofel. We have the accommodations you requested all ready for you. If you need anything at all, please don’t hesitate to call either myself or our head of security, Mr. Furtillo. Divina points to Eduardo, who nods. VINCENTYou guys took me for a lot of money on my last visit. DIVINAWell, I hope you’re able to turn that around this time. Vincent smirks. VINCENTOh, I plan to. 16. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL INT. WYNN BASIC SINGLE ROOM -- LATER2020Blart finishes unpacking and notices that there is one QUEENSIZE BED and one folded ROLL AWAY. He calls to Maya. BLARTI don’t know how this is an upgrade. You take the bed, I’ll Page 15/88 take the roll away. MAYA (O.S.) Dad, this is your convention, you can’t sleep on the roll away. BLARTI certainly can. I once fell asleep in a hurdler’s stretch. // climbinga fence. // rakingleaves. // duringa snowball fight. MAYA (O.S.) We’ll figure it out later. I gotta get going. Maya comes out wearing a ONE PIECE BATHING SUIT, with puffy flowers. She’s holding her beach bag, and heads for the door. Blart panics... BLARTWhoaaa, okay, thanks for telling me, Victoria’s secret! (averts his eyes) What do you think you’re wearing young lady? MAYAUm, a bathing suit? BLARTMaybe for an elf // maybe for a cabbage patch doll... how about leaving a little to the imagination. // leavinga little for your wedding night. MAYAI was going to hang out by the pool. BLARTNot in that. Maya rolls her eyes, grabs a COVER UP and puts it over her bathing suit. MAYAFine. Then I’m going exploring. 17. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL Maya starts for the door. BLARTHold up. You got your extra phone battery? MAYAYup. BLARTFlashlight? MAYAAlways. BLARTHot pepper spray? MAYACheck. BLARTPocket knife-key chain, window Page 16/88 smasher? MAYAI do. BLARTBaby road flares? MAYAYes! I’ve got it all! Finally, Blart produces a small consumer WALKIETALKIE. BLARTHere take this. It’s set to monitor, so I can hear everything that’s going on. MAYANo way -- I already feel like a SWAT unit! BLARTMaya, security is a mission, not an intermission. Blart looks long at Maya, until this sinks in... Yellow (04/22/2014)18. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLART (CONT’D) Okay. Head on a swivel. She exits. INT. WYNN PRESIDENTIAL SUITE - DAY - HIGH CEILING2121We are in a beautiful, two story suite. There is a flurry of activity as several people (NADIA, CARLOS, KIRA, and Scott) move DIFFERENT SIZE WOODEN CRATES into the suite. Vincent hands Robinson the BRIEFCASE he’s been carrying. Robinson opens it and places it on the coffee table. He then unfolds three pencil-thin COMPUTER MONITORS from the case, revealing a KEYBOARD. We see that the briefcase has now become an elaborate COMPUTER SYSTEM. Robinson looks impressed. Vincent leans over Robinson’s shoulder. VINCENTLet’s see if I bankrolled the right NSA agent. Robinson hits a few keystrokes, then a PASSWORD and we see that he’s hacked into the entire Wynn surveillance system. ROBINSONHow’s that? VINCENTSo far, so good. Suddenly there is a knock at the door. All activity stops dead. Scott pulls a SILENCED PISTOL, puts it behind his back and opens the door. A Wynn security agent, HENK, enters. He wears the signature WYNN, PURPLE SUIT with a NAME TAG and an EAR BUD. HENKWe had a complaint about the noise. Page 17/88 Robinson stands and approaches the security guard. He looks him up and down for a tense beat, then... ROBINSONThat’s why we have you. Vincent steps up. VINCENTI gotta say Henk, -- nice uniform. 19. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL And Henk, the fake security agent, smiles wide. HENKYou don’t want to know what it took to get the real deal. VINCENTI don’t -- The activity once again starts. Henkwinks and... HENKGotta get back to keeping the Wynn Resort safe. Henkshuts the door behind him. Nadia, the art expert, holds up her phone as she approaches Vincent. NADIAThey’ve moved several of the pieces in the last few days. Here’s the new locations of all thirteen. On the screen is a hi-tech “3DRENDERING” of the entire hotel with RED DOTS marking the locations of the art. She hits send on her phone. Vincent then gathers his troops. VINCENTPerfect. I want to be in and out in less than nine hours people. Robinson holds up his phone next to Vincent’s, a timer is CLICKING DOWN from 9:00:00... 8:59:59... 8:59:58, etc. Robinson hits a BUTTON and the TIMER on Vincent’s phone perfectly syncs up. We now see the crew start to change their clothes into Wynn “EMPLOYEES: Even Robinson puts on a PURPLE security coat and EAR PIECE. INT. WYNN CASINO (ENCORE CASINO) - DAY2222Blart strolls through the casino, when he hears an ERUPTION of CHEERS at a nearby CRAPS TABLE. He weaves his way over. BLART(to gambler) What’s all the hoopla friend? GAMBLER # 1(re: This guy’s crushing! I’m literally running out of room for my chips! Page 18/88 20. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL WAITRESSIt’s complimentary, sir. BLART(keeps getting better) Complimentary? (signaling for all) Then root beers around the horn! She stares at him. BLART (CONT’D) (sotto) Just one. She exits. BLART (CONT’D) I have never felt more alive! The High Roller THROWS the dice. CRAPS DEALERSeven! Craps! A HUGE GROAN from the crowd. Gambler # 1 GLARES at Blart. GAMBLER # 1Boo. The dealer turns to Blart. CRAPS DEALERYou lost everythingBLARTBut, don’t I get -- CRAPS DEALEREverything. Devastated, Blart stares straight ahead and slowly backs away from the table. Just then his complimentary ROOT BEER arrives. Blart blankly grabs the mug, CHUGS the entire thing and slowly walks away in a daze. EXT. WYNN SOUTH ENTRANCE LOBBY - DAY2323Still stung, Blart walks through the lobby when he sees Maya talking to Lane at the Valet stand! He stealthily makes his way to get a better look, when Maya notices him. Busted, Blart tries to get away but he just slams into a LUGGAGE CART. 22. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL INT. WYNN HOTEL SOUTH VALET AREA - CONTINUOUS23A23ALane notice Blart, struggling with the luggage cart. LANEHey, is that your dad? MAYAI wish I could say “no” right now. Page 19/88 (then) I’ll be right back. Maya leaves and approaches Blart. MAYA (CONT’D) Dad, are you spying on me? BLARTSpying? No, I’m -- I just wanted you to know something... MAYAWhat? Beat. Thinks. BLARTThe door to safety swings on common sense. MAYAGo. Please. BLARTMaya. MAYADad! You are embarrassing me. BLART(heartbroken) Sorry you feel that way. I’ll leave you alone. MAYAPlease. Maya returns to talk to Lane, as Blart walks away, crushed. Just then, Blart is approached by SAUL GUNDERMUTT, a poorly dressed man with a mouthful of huge VENEERS, a thick Afro of RED HAIR and sporting large GOLD FRAMED EYE GLASSES. 23. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL SAUL GUNDERMUTTBlart. Saul Gundermutt, head of the Security Officers Trade Association. I catch you at a bad time? BLART(recovering) No, no, it’s a pleasure, sir. SAUL GUNDERMUTTPleasure’s mine and I just want you to know, I got you sitting at my table tonight. Blart can barely contain himself. This confirms it! BLARTWow, I’m just so excited. I heard rumblings.... Saul looks CONFUSED. SAUL GUNDERMUTTRumblings? BLART(leading) About the keynote... SAUL GUNDERMUTTOh... with good reason -- NickPanero’sgiving it. Great guy. Great guard. Page 20/88 Blart looks gut punched. He quickly tries to cover. BLARTYeah, no. NickPanero. Those were the rumblings. That’s terrific. That is SO good. (then) Love to meet him sometime... pick his brain... SAUL GUNDERMUTTLooks like your lucky day, here he comes. Saul nods in the direction of.... Officer NICKPANERO, 40’s, GOOFY, JITTERY wearing a MALL OF MIAMI T-SHIRT, and Officer GINO CHIZETTI, 50’s, wearing an ill-fitting TANK TOP. They approach Blart. Pink (04/21/2014)24. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL SAUL GUNDERMUTT (CONT’D) Blart. Officer NickPaneroand Officer Gino Chizetti. BLARTOfficer Manero. Nice to-- NICKPANEROHold the applesauce, hot shot. I heard‘ayou. Rumor has it, you thought youwere giving the keynote tonight. (turns to Chizetti) He thought he was giving it. GINO CHIZETTIYou thought you were giving it? BLART(covering) No. I didn’t -- NICKPANEROMan. You gotta stop bringing up that Black Friday thing, Blart. It was six years ago. GINO CHIZETTIGotta let it go. BLART(confused) I never brought up Black Friday. GINO CHIZETTIYa did... ya just did. SAUL GUNDERMUTTActually, the Black Friday thing’s why you’re here, Paul. BLARTHmm? SAUL GUNDERMUTTTo show some appreciation. Let you check out the latest in security technology and sit at the table of honor when Nick gives the keynote. Page 21/88 BLARTAnd what an honor it is. (to Nick) I’m sorry, what did you do again? Pink (04/21/2014)25. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL NICKPANERO(incredulous) What’dI do? GINO CHIZETTI(incredulous) What’dhe do? NICKPANEROLast year I thwarted a ring of frozen yogurt thieves. You know those punch cards where if you hit a certain amount you get a free yogurt? BLARTSure. SAUL GUNDERMUTTWe got ‘em in the mid west. NICKPANEROWell, these animals made their own hole-punch, and next thing you know the place is hemorrhagingyogurt. I had no choice but to take ‘em down. GINO CHIZETTITake ‘em down. NICKPANERO(to Chizetti) You gotta stop that. GINO CHIZETTIYup. SAUL GUNDERMUTTPretty impressive, huh? BLARTYeah, bad day to be a yogurt thief. NICKPANEROThat’s right, slingshot. Well, no hard feelings. Tell you what. After I bring down the house tonight... Chizetti and I’ll take you out for a cold one. BLART(through the pain) I don’t drink. That’s when a Segway EMPLOYEE rides behind them and pulls up to a Segway RENTAL KIOSK. Pink (04/21/2014)26. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL Blart’s eyes GO WIDE. Gino Chizetti leans in... GINO CHIZETTIHeard you’re pretty good on one of Page 22/88 those. BLARTI’ve been known to dabble. Blart jumps on the Segway... BLART (CONT’D) (trying to appear humble) I really shouldn’t. SEGWAY EMPLOYEEActually sir, you can’t. I would need a valid driver’s license if you want to take it for a test drive. Blart holds his LAMINATE in front of his face. BLARTI think if you peep the laminate, you’ll see I’m all access. Let me just nudge her out of whisper mode. Blart hits a BUTTON and the Segway gives off an acceptance CHIRP. SEGWAY EMPLOYEEOkay, well I see you know your way around a p133. BLARTI do, but this old gal’s a bit tired... I have a modified i2commuter myself. SEGWAY EMPLOYEEWow, that’s really cool... still gonnaneed a valid license though. Blart easily does a couple of quick moves. Growing in confidence... BLART(re: Whoa... THAT just took place. // Whoa... THAT was valid. SEGWAY EMPLOYEESir, please be careful. It’s about weight distribution. Make sure both hands are firmly on the grips. 27. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL BLARTOh, really? So I’m guessing you wouldn’t want me to do THIS! Blart takes BOTH HANDS off the Segway and leans forward taking off towards the Valet stand and Maya. Blart WINKS at Maya, she’s horrified. MAYAPlease don’t... Blart aggressively executes a series of impressive, ONE-ARMED SPIN MOVES, gaining speed and confidence. Blart takes off BACKWARDS into the driveway. Page 23/88 The crowd is impressed, until a SHUTTLE VAN pulls up and everyone GASPS... It’s going to DRILL Blart... But NO! Blart pulls off the move of the century and avoids certain disaster!! Just as he looks over to the impressed crowd and cracks a sly smile... he backs the Segway directly into a moving CONVERTIBLE! Blart back flips into the back seat and the car pulls away. Maya’s mortified. Lane is stunned. After a beat... LANEWell, I better get back to work. I’m off in a half hour. Maybe I’ll see you around. MAYAI’d like that. As Blart drunk-walks his way back into the valet area... BLART(mumbling) Shuttle van...// Still got the laminate... INT. WYNN BASIC SINGLE ROOM - AFTERNOON2424Blart, still in pain, lays on the ROLL AWAY. Maya enters from the bathroom wearing a Wynn robe. BLARTLottafun today... great fun! MAYADad, you okay? You should really get checked out. 28. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL Blart musters the courage to tell her. BLARTPumpkin, my body’s fine... it’s my ego that took a hit. Turns out I’m not giving the keynote tonight. Maya feels terrible. MAYAWell you know what? You should call a cop, because you got robbed. BLARTThanks kitten... but technically I wouldn’t need a cop -- MAYAIt’s a figure of speech, daddy. BLART : I know, it’s just, cops think they’re all that. Don’t like it. Do not... like it. Blart checks his WATCH. BLART (CONT’D) Page 24/88 Whoa, we got a meet-and-greet in fifteen... we should get a move on. Blart painfully gets off the roll away. MAYAAs exciting as that sounds, I think I’m just gonnatake a bath and a nap. I’m kindatired. BLART(a bit hurt) Sure. Right. You should get some rest. (beat) I’ll come back to get you for dinner at Bartolotta. We have reservations at six. It’s supposed to be the real deal. MAYA(short) Gotcha. Blart deflates, opens the door. MAYA (CONT’D) Hey dad... Yellow (04/22/2014)29. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL MAYA (CONT’D) Sorry about the speech. I’ll see you later. I love you. She gives Blart a KISS and heads into the bathroom. He can’t help but SMILE. EXT. EUROPEAN POOL/ CABANA BAR - AFTERNOON2525Blart stands with Gino and Donna listening to Nick. They all hold FRUITY DRINKS. NICKPANEROSo I got this one kid against the wall and I turn to the other and say, “hand over the yogurt.” It was over that fast. Lights out. GINO CHIZETTILights out. (turns to Blart) Hey, how much you pay for your belt? BLART(confused) Um... I don’t know it was a gift. GINO CHIZETTIYou gotta guy? ‘Cause I gotta guy. Page 25/88 BLARTA belt guy? No, I don’t have a belt guy. Just then an older, Indian man, KHAN MUBI, joins the group. As he greets each one of them, he HUGS them... KHAN MUBIKhan Mubi. Nice to meet. (hug) Khan Mubi. Nice to meet. (hug) Khan Mubi. Nice to meet. Blart takes the hug. BLARTThank you. It’s been one heck of a day. That embrace helped. Khan pulls Blart in for ANOTHER hug. BLART (CONT’D) Yup. First one warmed me up... but this one brought it home. Pink (04/21/2014)30. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL Khan releases the hug. BLART (CONT’D) We should probably go... They all make their way into the... INT. ENCORE CONVENTION HALL - MOMENTS LATER2626Where many KIOSKS are set up under banners...“NON-LETHAL WEAPONS... ETC.” Blart is impressed. BLARTWow... INT. WYNN BASIC SINGLE BATHROOM - SAME2727Maya lights a CANDLE and sets it on the edge of the tub. She takes out her acceptance letter, sits and reads it again. She is interrupted by her phone BEEPING. It’s a text from Lane. ON SCREEN: EXT. WYNN ASIAN SCULPTURE HALLWAY - SAME2828An incredible ASIAN SCULPTURE is being admired by two TOURISTS. Nearby, an attractive WOMAN drops her PURSE, scattering her belongings onto the floor. We’ve seen her before in the presidential suite, her name is Kira. KIRAOh, no! As soon as the tourists move over to help her, Robinson, dressed as purple coated security, takes out a REPLICA DOME and hits “play.” Page 26/88 ON SCREEN: He quickly moves under the SECURITY CAMERA and ATTACHES the replica dome, so it’s broadcasting what’s playing in a 360 degree field of view. He then holds out what looks like a hand held metal detector. A BLUE LIGHT emits from the device and SCANS the glass case. A light on the back of the device turns GREEN. Robinson then NODS to Kira. She nods back and Robinson moves off. 31. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL INT. ENCORE CONVENTION HALL "F" - SAME2929Blart, Khan, Gino and Donna move to the first kiosk where REP #1 lifts up what looks like a SAWED OFF SHOTGUN. Nick heads off in a different direction. REP #1I’d like to introduce you to “The Big Sticky Mess,” a sawed off shotgun that shoots glue foam. You get this on you and it’s stickier than a work shoe in an IHOPbathroom. The group moves to the NEXT KIOSK: Blart greets REP #2. BLARTWhat’s the latest, friend? REP #2Marbles... you release this tie, and two hundred marbles are at your disposal. It’s your best answer to crowd control. You can’t run with these under your feet. Heck, you can’t even stand. THE NEXT KIOSK: BLARTFlashlight? REP #3Nope. The VitruSonic Taser. Renders your assailant incapacitated for five seconds at a time. The group walks along, when Blart notices... THE KIOSK ACROSS THE WAY: Saul Gundermutt attends to a large CURTAINED BOX. Blart drifts away from the group and up to Saul. SAUL GUNDERMUTTHey Paul. BLARTHey Saul. What’chagot there? Page 27/88 SAUL GUNDERMUTTIt’s getting revealed tomorrow at the luncheon. It’s a prototype. Not supposed to show anybody. (looks around) (MORE) 32. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL But since you’re into gyroperformance vehicles.... takea gander. Saul peels back the curtain. We don’t see what Blart sees. SAUL GUNDERMUTT (CONT’D) Things will never be the same. Blart is shaken to the core. NEXT KIOSK: rejoins the group. REP #4When it’s time to make them pay the price, reach for “The Finisher,” * the most effective, non-lethal bean bag firearm on the market. The officers are impressed. The Rep turns to Blart. REP #4 (CONT’D) Why don’t you take her for a spin. BLARTMe? Um... sure. The Rep hands the gun to Blart who takes careful aim. There are FOUR TARGETS set up. Blart fires off four quick shots... MISS. MISS. MISS. MISS. We hear a CHUCKLE off screen. The group turns to reveal... Eduardo, Agent Parsons (black coat) and Agent Jenkins (purple coat). EDUARDOPaul Blart, Mall Cop. BLARTYes sir. EDUARDOEduardo Furtillo, Headof Security for the Wynn Resort and Casino.. BLARTOh, nice to meet a fellow brother in arms. (then, to his group) Fun fact for ya. You may notice that Mr. Furtillo here, being the head of security is in a grey coat. While... I’m sorry son, I didn’t Page 28/88 get your name. SAUL GUNDERMUTT (CONT'D) Cherry (05/13/2014)33. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL The security agent next to Eduardo speaks. AGENT JENKINSJenkins. BLARTWhile Jenkins here is wearing a purple coat. See, they have a hierarchy of coat colors based on their security responsibilities... Grey, black, pine, and then finally... purple. (to Jenkins) Sorry. No offense. AGENT JENKINSYou’re wearing a polyestershirt with spanxunderneath. BLARTYep. Good catch. // Today I am... yes. (then, to Eduardo) By the way, as a professional courtesy, happy to keep my eyes peeled for any irregularities while I’m here. JENKINSOh, I think we’re good. BLARTYou’re great, the best -- just honoring the code of the badge. If you’re ever in my barn, I hope you’d do the same. EDUARDO(to Jenkins) He’s adorable, right? Jenkins and Parsons share a laugh. EDUARDO (CONT’D) (back to Blart) I see you admiring the “non lethals”. Guess they don’t trust you with the real stuff. I mean what are you really “guarding” anyway? Cell phone covers and Cinnabon? BLARTWell, there’s also three ATM’s and a Dave and Buster’s, so -- Pink (04/21/2014)34. Page 29/88 David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL EDUARDOHey. (motions to Blart) Closer. Gonna let you in on a little secret. Since I was named head of security five years ago, we have not had so much as a towel go missing. The Wynn hotel is the most secure place in the entire world. Without breaking eye contact, Eduardo GRABS the bean bag gun and fires off FOUR SHOTS with one hand, KNOCKING DOWN all four targets. EDUARDO (CONT’D) We don’t need your help, amateur hour. But please, have fun at your little get together tonight. Eduardo drops the bean bag gun and walks away. Blart turns to the group. BLARTWow, that was impressive. And is it me, or did he smell like tobacco and vanilla? INT. WYNN BASIC SINGLE ROOM - AFTERNOON3030Blart enters his hotel room. BLARMaya... you still in the bath? (knocks on door) Sunshine? Concerned, Blart opens the door to find... the BATHTUB FILLED, candles STILL LIT, her ROBE lying on the floor. BUT NO MAYA! He grabs the phone in the bathroom. BLARTGET ME SECURITY! EXT. ENCORE BEACH CLUB POOL BAR - AFTERNOON3131As several youngpeople hang out, wefindMayaand Lane each enjoy a SODA. LANEIt’s so cool you got into UCLA. You must be stoked. 35. David Kaminow SPE CONFIDENTIALDavid Kaminow SPE CONFIDENTIAL MAYANot really. I haven’t been able to tell my dad. Page 30/88
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June 14th Morgana Report Analysis!

Here's the translations of the dialogue/ text in the trailer!
Here's the translations of the screenshots posted to the website!
The text on the website as far as I can tell just summarises the contents of the video, so I'll be focusing on the latter for the analysis. As always, let me know if I missed something from there.
And now, let's begin!
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The trailer begins with a scroll of the scene where you save Kasumi and Takuto waiting for Ann to show up for their counselling session, but the last screenshot is interesting (Picture 1) as it shows a shot of Kasumi and Joker alone in the Casino Palace. We already knew they'd be alone together at this point since one of the first screenshots we saw was them fighting a Jatayu, not to mention the start of Kasumi's trailer from last week, but this shot compounds the evidence by showing them fighting Jatayu (a newcomer to this Palace) alongside two Oses (who's a regular).
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The next shot shows the two having lunch together in their summer uniforms (we see Kasumi's skirt in the next scene, confirming this is the case - meaning her blue polka dot dress is her only casual outfit so far). We know they "properly" meet on May 30th, which is about the time everyone switches uniforms, so that sets this scene within a few months after their meeting. Kasumi is saying she cooks her own meals to get what she needs for her gymnastics, which made me think she lived on her own until she later mentions this is her first time cooking for someone outside her family. It's possible that she used to live with her family and now is on her own, but why did she need to cook for them? Were her parents deadbeats? Perhaps I'm reading too much into this and she just helped with the cooking now and then, but it still begs the question of why she needed to feed herself (and why she lives by herself now if that's indeed the case). Assuming this is early in her relationship with Joker, maybe you'll learn more about her home life later on and whether or not there's some trouble there?
On a happier note, she goes onto say she's made lunch for Joker as a thank you. Could this be a thank you for saving her, placing this right after their introduction? D'aww.
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I theorised in April that Kasumi was fiercely loyal to her friends and the next scene (Picture 7+) supports that theory. We're in Kichijoji at the moment (the two are standing two shops down from Penguin Sniper) and she's apologising for messing up a performance because she wanted to do her best for her senpais, which suggests she's met the other Thieves at this point - unless she's just talking a general group who turned up to watch her dance. Of note, she danced in the reveal trailer in her winter uniform; could this be related to that in some way (e.g. as a warm-up to a "real" performance at the school festival)? Anyway, it's the fact that she's apologising for trying so hard that really indicates what kind of person she is to me - and hey, this is the first time we've seen her blush! (This also supports the theory I've had for a while that Kasumi is from Kichijoji, though admittedly the two are simply in front of a shop right now.) From a technical perspective, this shot also confirms that (at least this section of) Kichijoji will have a free moving camera as we can see the other side of this street for the first time, showing an antiques shop, what appears to be a small set of flats (in the middle of the city though?) and a view of the street as a whole and the background.
In any case, this moment is revealed to be a Confidant Event, specifically her Rank 4. This Rank also unlocks the "Chaines Wire" perk (a reference to the Chaines turn in ballet/ gymnastics#Cha%C3%AEn%C3%A9s)) which allows for long range ambushes as shown later in the trailer. To jump ahead a bit, we see Joker using this ability as early as the Bank (which would take place just after meeting Kasumi), which makes me think Chaines Wire is an ability you can carry over into NG+ if you maxed Kasumi's Confidant in a playthrough - unless the player just spent all their time getting her to Rank 4 before doing the Palace, of course.
Speaking of maxing out, what's interesting is that Kasumi's Confidant only has 5 Ranks! I doubt this is all there is to her though (especially since Joker's thought bubble isn't "I feel a strong sense of friendship from he we have a special bond"); many people have suggested her Confidant would be locked at a certain point until she joined the party; perhaps this is what that indicates? Hiding the second half of her Confidant wouldn't be a spoiler either, since unless you've ignored all the marketing you know she joins the party eventually! Another possibility is that she'll go the P4G route and her Arcana will change once you get to Rank 5, and it will be this new Arcana that levels up from Ranks 6 to 10.
With that segue, let's talk about her Arcana! Kasumi's is "Faith," from the oldest known Tarot in existence, the Visconti-Sforza deck. Of note is that Faith doesn't correspond to any Tarot from the sets Persona usually pulls from, meaning it's wholly unique to the series. (FWIFW, the only other Tarot to use Faith is Minchiate deck, where it also has no parallel to the sets we know today). Of note is that the Japanese word used is Shin'nen, which can also mean conviction - a word used in Colors Flying High and appears to be a theme with Kasumi herself.
Anyway, here's what the Faith card represents (thank you u/Andivari!):
Normal: Faith. Religion. Belief. Self-belief. Self-assurance. Self-confidence.
"The Faith card represents belief in others and belief in the self. [...] It advises the questioner to have faith in themselves and their beliefs, and to have faith in others too. The questioner is second-guessing themselves to their own detriment."
Reversed: False faith. False idols. Belief in untruths. Overconfidence. Misplaced trust.
"Reversed, the Faith card indicates that the questioner is placing too much faith in something or someone who does not deserve their trust. The questioner is advised to step back and assess the situation rationally, without listening to their gut instincts, as their gut instincts may be wrong."
Given the card appears torn (and features a skeleton and imps, though this may just be part of P5's cynical interpretation of the Arcana), it's possible her Arcana is Reversed. If so, does it indicate that her opinion that people should be responsible for themselves is flawed, or that she's trusting something that doesn't deserve it? This doesn't necessarily have to be a person, of course; she could be clinging to a bad experience instead that Joker and the Thieves help her through.
So, what happens post-Rank 5? If the turning point of her arc is her Awakening (and thus choosing to stand up for herself), it's possible her Arcana will flip back to normal. If the turning point is her choosing to trust in the Thieves, it may transform entirely. For example, it could become another theological virtue from the same deck, Charity which represents a willingness to help strangers, as is the Thieves MO. Morgana's narration states that she joins the Thieves as part of a deal and not as a committed member as speculated before, which may lend credence to the latter (minus the speculation of her Arcana). Maybe her deciding to aid Joker is part of her deciding the Thieves are just, and not just her wanting to repay her debts to him? Whatever the case, thankfully we have an extra three months to play around with to get her up to Rank 10!
In any case, this segment of the report ends with Kasumi landing yet another critical hit on an enemy, this time deep in Mementos given how vivid the blood vessels are. Morgana explains that she uses Bless Skills (to round out the party) and Physical Skills as we've seen before. I suspect the latter will be her focus though (like Ryuji and Yusuke) given her HP/ SP ratio.
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There's a brief interlude to answer questions, which confirms a cutscene viewer (Yes!) and new outfits, which gives us a shot of Joker with Haru in Akihabara in their Winter outfits. Why would she come to Akihabara though? Is this part of a new story point or has her Confidant been tweaked? If so, maybe they're here to buy a coffee brewer?
From this point on, we move onto talk of Metaverse changes, starting with the new enemy type. Morgana calls them devils (I don't know if this is an official name for them or just a descriptor) and explains that there's a chance that they will counterattack when hit, showing Norn using Ziodyne to knock Joker down after he hit it with a melee attack. This tells us that these devils won't simply reflect hits, so you should be careful if you know they have Skills effective against you. But still take damage, so it may be worth the risk if you use Hassou Tobi a Skill strong enough to kill them quickly.
Though perhaps "kill" is too strong a word, as Picture 17.5 shows that when defeated the game simply says that the devil "flew away." Whatever happens, it explodes and deals damage to the other enemies. The visual effects in this clip match those in this screenshot from the Castle, which also earned the player a trophy. Does the trophy unlock for killing a devil, or for killing surrounding enemies with it? It's also interesting that the numbers are black with red outlines here, instead of black with white outlines as seen elsewhere. This could just be a visual indicator of the damage dealt/ taken by devils, but this also differs from the trophy image. Maybe the latter used an earlier build of the game?
In any case, Morgana says you get special items for defeating these enemies and Norn drops its protective gear, which I assume is the item in question. If so, there may be unique items from each type of devil, with Norn dropping a gear because it takes the shape of a giant clock.
The next shot is also about rare items, specifically the skulls we've seen before. Here they're confirmed to be Ishis - with a bit of wordplay involved since Ishi can mean both "stone" and "will" - and we're told there are three in each Palace that when combined will form a special item - the Castle's is the Chromatic Crystal, which lets the user (Skull, in this case) use Dia. The view outside the door in Picture 18 seems to indicate this particular Ishi is found in the beginning underground area (though you presumably can only pick it up once you begin the infiltration in full since at the time you have no idea what's going on). We know another Ishi is found at the top of one of the Castle's towers from the end of May's Morgana Report, but the one from last week's Thief Life update was called "Overcooked red salmon" instead of something simple like this one's "Amorous blue Ishi". Could the naming conventions mirror the Palace Ruler (so the other Ishi here could be called "Lustful" and "Prideful")?
(Edit 2: Something else I forgot to mention: also note the light patterns on the sides of the screen, that appear in other Palaces too (but not in battles). This feature isn't just exclusive to Mementos then, but what could it mean; is it just an indicator that you're in the Metaverse, or could it be a hint at the (new) overarching plot?
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We see some snippets of the wire/ grappling hook in action, including the aforementioned long range Ambushes (as also shown by Picture 5 in the screenshots album). We also see it used to get past a booby-trapped chasm in the Pyramid. As I stated in the description of that picture (#20):
Interestingly, there's already a similar puzzle where you need to place Anubis Orbs with the right statues to deactivate a spike trap in a hallway. Perhaps this is the same hallway and this is a replacement for that puzzle?
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The last thing we see is an upgrade to weapon modifications, where Iwai can now imbue your guns with elemental effects. Picture 6 in the screenshots album shows the three options you get for Joker's gun (presumably every character and/ or gun gets a different set of perks):
  1. Long Barrel (LB): increases accuracy.
  2. Electricity (E): imbues the gun with electrical effects BUT reduces damage and ammo.
  3. Ice (I): Same as above, but for ice.
(Edit: I forgot to mention this, but ammunition now refills between battles! So you can feel free to apply status effects and the like whenever you get the chance. Thanks for the reminder, u/aohige_rd!)
As much as I like Iwai, I never used gun customisation, so hopefully this makes him more worthwhile! Of course, the question now is if he can mod any gun or only those that he sells...at least "best weapons" lists will be more diverse in the latter case, maybe?
...but before this, we see a shot of Makoto at the start of a battle and she can deal Technical damage to an enemy. But Technical damage can only be dealt to a unit already afflicted with an elemental status and because this is the start of the fight the enemy is in pristine condition! We see later that characters can inflict this damage with guns, but this is something she can do with her melee attack - can Iwai upgrade everyone's melee weapons now, or is this trait inherent to Makoto? After all, Nuke is the only element that can afflict Technical damage to any elemental status, so she is the right character for the job in that regard.
The final shot of the video is Yusuke launching an AoA thanks to his new gun. While the final art is much shinier, he still uses the same animation in the build up to it, so presumably everyone else's animations will stay the same as well. I don't mind personally, but this does mean Akechi, Kasumi and Futaba will be the only teammates with the fancy ones :)
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Thank you so much for reading! As always, let me know what you think and what I need to add or correct. While there's a lot there now, newcomers may also like to read this masterpost from April that lists most of the news we've gotten since then.
In any case, thanks again! Until next time!
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KOTOR 1 Experience: All ears.

"KOTOR 1 Experience" is a parody based on real play sessions of Star Wars: Knights of the Old Republic. SPOILER WARNING: These stories are targeted towards those who have already finished KOTOR. They will spoil you so hard the milk in your fridge will curdle. And your neighbor's fridge, too. Click to read the previous episodes.
(Taris.)
Sith: This is a raid!
Me: You know, I never used grenades much my first time around. (Pulls out grenade pin.)
Carth: What the hell are you doing?? There's a civilian right there!
Me: Carth, let me introduce you to a little term called "plot immunity." (Throws.)
(BOOM. Sith and both droids die. Alien is still cowering.)
Carth: ...
Me: Wow, one grenade is all it took? That was almost as easy as when we were cheating.
Alien: Don't worry about the bodies. I'll move them.
Me: See, not only is he alive, but we're good buddies, now! Buddies hide bodies for each other, right? (Claps alien on shoulder.)
Alien: Yeah, uh, sure. (Cringes slightly and gives Carth a worried look. Carth shrugs helplessly in response.)
(Walks down hallway.)
Merchant: Hey, you look like you could use an energy shield.
Me: Nah, they're too expensive for this level. Maybe I'll hit you up later.
Carth: You sure? They're real useful against blasters. These energy shields are why the Republic has been training soldiers with swords.
Me: Ohhhh. I see. They're explaining why people in the KOTOR universe still use melee weapons.
Carth: Yeah, pretty much.
Me: Here I was thinking it was because Star Wars blasters aim about as well as a six year old after a pixie stick bender.
Carth: (Looks at the ceiling innocently.) No... it's totally the energy shields.
Me: Well, let's see what's behind some of these doors. (Whacks at door with sword.) Whoa! I'm like barely making a dent in here. Sucks being level 3. Wait, didn't I put any points into security? Oh, it's not a class skill. Damn. (Thinks.) Psst, Carth, com'ere.
Carth: Yes?
Me: Last game I made a joke about you having one point in security. Did you start the game with it, or did my hand slip one day when I was leveling you up?
Carth: I can pick a lock.
Me: Awesome! At this level one point might just be enough. (Steps away from the door.) After you.
Carth: On it. (Starts to pick lock.) Wait... (Steps back and looks at door.) Isn't this a private apartment?
Me: Yeah.
Carth: Why do we need to go in here?
Me: Because I told you to. (Shooing motion towards lock.)
Carth: (Frowns.) You're not going to turn dark side on me, are you?
Me: I'm not. Look, just trust me.
Carth: (Wary look.) Okay... (Picks lock.) It's open.
Me: Great, thanks! (Walks in past the protesting occupant and starts looting room.)
Carth: Hey! What the--?
Me: Calm down, man. Look! (Gestures towards middle of the screen), no dark side points. Now be a good boy and go open the next door.
Carth: (Grumbles inaudibly and heads towards next door.)
Me: Why do you know how to break into stuff, anyway, if you're such a goody-two-shoes?
Carth: Hey, lock-picking can be a legitimate hobby!
Me: Oh really? What made you interested in lock-picking?
Carth: I, uh... kept losing the keys to my apartment.
Me: (Rolls eyes.)
(Cantina.)
Ice: You better not be coming over to talk to me about women in the dueling ring. I'm not here for any of that "girl power" shit, and I don't give a crap about you. I'm just here to kick ass.
Me: Wow, that's really cold.
Ice: Now you know why they call me Ice.
Me: ... (Groan.) I walked right into that.
Carth: You sure did. Hey, hey... Know what you should've said to her?
Me: What?
Carth: "Ice to see you." Get it?
Me: ...That's terrible.
Carth: Oh, come on! That was funny!
Me: No it wasn't. Besides, I'm the one who makes all the jokes, here.
Carth: Yeah, and they're all at my expense.
Me: Not all of them. Just, like 80%.
Carth: (Rolls eyes.) Wow, that makes me feel better.
Me: Well, you're the only one here right now. I don't have too many options. Just wait until we get Mission.
Carth: Then you can make fun of her?
Me: No, then they'll be two of us making fun of you.
Me: So, tell me about this dueling ring.
Ajuur: You fight, you win, I give you money.
Me: Sounds good, I'm in.
Ajuur: Most people use vibroblades or blasters, but don't worry, nobody dies anymore. The ring has energy suppressor fields.
Me: So, I guess I can buy that it saps the energy from blasters and makes them less powerful... but how do you remove the energy from a longsword?
Ajuur: ...Do you want to fight or not?
Me: Hell yes.
Ajuur: You need a nickname...
Me: How about something cool, like... "Darth Revan"?
Ajuur: Do you want to get the Sith to stomp all over this place?
Me: Yeah, I guess that's a tad too obvious. ...Ooh, ooh, how about "Nothing"?
Ajuur: That's stupid.
Me: Well, it worked for Odysseus.
Carth: I think that was "Nobody".
Me: (Shrug.) Same difference.
Ajuur: We'll call you the Mysterious Stranger.
Me: ...That's terrible.
Ajuur: No, it's perfect. You've got no past, no history, makes it seem like you've got a big dark secret...
Me: (Points knowingly at Ajuur.) Ahhh, I see what you're going for.
Carth: What? I don't get it.
Me: That actually works really well. I'll take it.
Ajuur: Good, because we already recorded all the dialog with it.
(Sitting at Pazaak table.)
Niklos: This will be fun. I don't have anyone to play with after Garouk was caught hustling.
Me: (Shuffles Pazaak deck.) How does one even cheat at Pazaak?
Carth: (Leans elbows on Pazaak table.) What do you mean?
Niklos: (Glares at Carth.)
Carth: (Steps back and raises his hands in an "oops, my bad" gesture, then walks around behind me to lean on the back of my chair instead.)
Me: (Deals her hand.) I mean, it's a game where you bring your own deck, and as far as I can tell there aren't any rules as to what can be in your deck. So it's not like you can cheat by using OP cards. And if you bring a blatantly better deck, well, that's just how you play, apparently. Bringing your deck to a professional gambling game is just so weird, in any case. Go into any casino in the real world and insist on bringing your own cards or dice and you'll get laughed out of the room.
Carth: Well, the main deck could be stacked in someone's favor. (Scans the table, then points at a card in my hand.)
Me: (Shakes head and plays a different card.) That'd be tough to do, considering you'd have to stack both your side deck and the main deck to match each other. Since we go back and forth on drawing from the main deck you'd have to stack it just right so that you get the cards you want instead of the other guy. I'm assuming there's either a third party dealing the main deck or one person shuffles and the other cuts, that sort of thing, so even if you stack it right if the other guy cuts it there's only a 50/50 chance that you'll get the "good" set of cards. Or the other guy could stand sooner than expected, and throw off the whole thing.
Carth: You've thought way too much about this.
Me: (Shrug.) It's not that difficult of a game, so I've got a lot of time to think.
Niklos: (Plays a card.) Garouk wasn't caught "cheating", he was caught "hustling".
Me: What's the difference?
Niklos: He made people think he wasn't any good at the game, used a base side deck, then he'd switch side decks on them when they started betting big money. Not strictly against the rules, but definitely not very sporting.
Me: (Looks at cards in hand.) Well, fuck, I want to buy his other deck, then. This must be the crap one.
Niklos: Aha, twenty! I win! Told you, I was the best player on Taris. No way you're ever going to beat me.
Me: Nah, that's not true.
Niklos: (Reaches for pile of credits.) Excuse me?
Me: By the end of the night, you're going to lose to me every single time.
Niklos: (Laughs.) That's impossible. I already beat you once, so you can't possible win "every time".
Me: (To Carth.) You see, I don't need to stack decks. I have a much better way to win at this game.
Carth: Oh yeah?
Me: (Shakes her arm out of her sleeve.) Now that this is my second playthrough, I'm not nearly as squeamish about save scumming. (Pokes a button on her wrist.)
(RELOAD.)
(Taris streets.)
Man: Thank you! Those bounty hunters were going to kill me! My wife warned me not to take a loan from Davik.
Carth: How long have you been married? Don't'cha know the woman's always right?
Me: (Elbows Carth in the gut.)
Carth: Ow, hey! I thought you would've liked that comment!
Man: He's not going to stop, you know. He'll just keep sending bounty hunters until I'm dead.
Me: How much do you need? 100 credits? Here.
Man: Thank you!! (Runs off.)
Carth: You gave him 100 credits?? We worked hard to get that money.
Me: "We"? Who's been the one playing Pazaak and fighting in the arena all night?
Carth: Hey, I helped. ...I was moral support.
Me: I don't really care about the 100 credits because... watch this. (Loots corpses. Holds up two sets of 50 credits each.) Ta-da!
Carth: Uh, why are you staring at me?
Me: Well, the game told me I should talk to you, and I find it a little amusing that you're just standing there nodding your head and making little eye motions like you're listening to someone talk, even though I haven't said anything yet.
Carth: (Pulls out ear buds.) Oh, sorry, I was just listening to an audiobook while we walk. I like to multitask.
Me: Oh? What's it about?
Carth: It's a, uh, motivational self-help sorta thing.
Me: Self-help? Like what, how to talk in front of a crowd? Be more assertive? How to cook?
Carth: No, it's... Was this really what you wanted to talk to me about?
Me: I guess not. I got more questions, Mr. Doesn't-Like-Talking.
Carth: I'm all ears.
Me: First ques-- Wait, "beautiful".
Carth: Oh, I would've picked the word "handsome," but if that's what you wanna call me I won't stop you.
Me: No no no, you're supposed to call me "beautiful". You're supposed to say, "I'm all ears, beautiful."
Carth: Oh, sorry. Look, I'm sure your personality is spectacular.
Me: (Choking sound.) Excuse me?
Carth: Don't worry, looks aren't everything. I'm sure you'll find someone who can see past it.
Me: Oh fuck you. What, is your romance so picky that I can screw it up just by picking the wrong face at character creation?
Carth: I'm not picky! ...I just have standards.
Me: Come on! We were supposed to have this sort of flirty banter to break the ice! You know, you call me beautiful, I call you a lobotomized Gamorrean...
Carth: "Lobotomized Gamorrean"? You may need to work on your flirting skills.
Me: No, no! Aah... (Frustrated.) It was supposed to be cute!
Carth: Clearly you haven't seen a lobotomized Gamorrean before. ...Or any Gamorrean, for that matter.
Me: No, not the Gamorrean-- (Facepalm.)
Carth: Can we get on with this interrogation?
Me: Yeah... yeah, that sounds like a good idea.
Carth: Let me ask you something first, though.
Me: Here we go.
Carth: Why are you not dead?
Me: Oh come on, this face isn't that bad.
Carth: No, I mean out of everybody who died on the Spire, why did you come out alive?
Me: Well, why did you come out alive?
Carth: Me? No, no, we're talking about you. I've got a ton of experience, here, and you're just a rando newb.
Me: "A ton of experience"? You've got like one level on me, tops. And hey, I'm the PC. If I don't survive there's no game.
Carth: I still think it's fishy. I'm keeping my eye on you.
Me: Good... I hope you stare long enough that my ugly mug makes you puke.
Carth: Hey, come on, you're not that bad.
Me: Thanks.
Carth: It only invokes a mild nausea.
Me: (Sigh.) So, do I get to ask my questions, now?
Carth: Nah, that's all I got scripted for this interaction.
Me: Psh, some "interrogation". Not only do I not get to ask any questions, but you keep your shirt on.
Carth: Get used to it.
Me: Which one, the questions or the shirt?
Carth: Both. (Starts to put back in earbuds.)
Me: (Grabs an earbud just as it's about to go in and puts it in her own ear.)
Carth: Hey! (Tries to grab it back.)
Me: (Listens while dodging Carth's grabs.) "The Secret"? Seriously, you're listening to "The Secret"?
Carth: (Yanks earbuds back. Face turns red.) Shut up! (Jams in earbuds, then stomps off ahead.)
Me: (Yells to him.) Positive thinking! Darth Maul has no chance against the power of our belief in ourselves!
Carth: (Turns around with shushing motion.) What did I tell you about keeping a low profile?
Me: Carth, we're the only people waking around everywhere with drawn weapons. It's pretty obvious who we are just from looking. I think the Sith are just too dumb to care about our little SECRET.
Carth: Oh, screw you. (Storms off again.)
Edit: Next episode: I don't dance.
submitted by Merkuri22 to kotor [link] [comments]

WEEKLY EVENTS 5/30 – 6/6

I do wish we had more late night food options around here.
Tally’s Independent Cinema and Theater Offerings:
Also
MONDAY 5/30
TUESDAY 5/31
WEDNESDAY 6/1
  • Bird’s Oyster Shack: Wednesday Night Lab Session Hosted by Jim Crozier, featuring Charles Atkins with Chris Skene. 6pm
  • Fermentation Lounge: Quizmaster General Knowledge Trivia. “Quizmaster is hosted by Bennett Miller from 7-9pm every Wednesday, and features three rounds of general knowledge trivia (and a weekly food special). It is free to play and teams of up to 6 are welcome. The winner of each round receives a sample flight, and the Quizmaster for the night receives a $25 gift card and serious credit on Geek Street.” 7pm
  • Brass Tap on Gaines: Trivia. Check their FB page for the theme. 7pm
  • Hurricane Grill & Wings: Trivia With Greg. 7pm
  • GrassLands Brewing Company: BYOBG! Bring Your Own Board Game. “Our gracious host, Trevor Bond, will be featuring one game each week. Feel free to bring your own games to play & share.” 7pm/21+
  • The Junction at Monroe: Karaoke and BYOB! Bring in a thumb drive and get a recording of your songs. 7pm/$6 coveBYOB
  • The Fox and Stag: Ladies Night with DJ Loden. 7pm-9pm.
  • Proof: Bar Trivia With Hank. Drink delicious brews and show off all those random factoids you thought you’d never use. Local beer, local trivia in the heart of Tally’s Art District. Bar tab for 1st and 2nd place teams. 7:30pm/no cover
  • The Warehouse: Open Mic. “There is a lottery for time slots. Now smoke free!” 8pm
  • El Patron: Karaoke with Big Bob’s Music Machine. 8pm
  • Just One More: Karaoke with Roger. 9pm
  • Bird’s: Comedy Night. I’m pretty sure this is both a performance and an open mic. 9:30pm/free
  • Down Below (Under Barnacle Bills): Karaoke with Scott. 10pm
  • Wine Loft: 2nd Annual Wine Down to Summertime with the Capital Young Republicans. “Enjoy a variety of wines paired with complementary accompaniment dishes as you mingle with your fellow CYRs. Bring a friend! Let's take a moment to relax and experience a new wine or two.” 6:30pm
  • Bread & Roses: Soul Glo/ En Ami/ Myakka. 8pm
THURSDAY 6/2
  • Lake Ella Area: Food Truck Thursday Featuring Belle and the Band. 6pm
  • Junction @ Monroe: Open Mic with Matthew Cloutier. “The only open mic that pays the performers! Bring your instruments and play an open slot or just come and be entertained in Tallahassee's best sounding room!” 7pm/$10/BYOB
  • Beef O’Brady’s: Trivia Night
  • Gaines Street Pies: Bar Trivia With Hank @ Warhorse Whiskey Bar. With a picture round! Sound round! Speed round! Hoarder’s Delight drawing! And all the other trivias! Win a delicious 18” pizza! 8pm
  • Dux (Crawfordville): Karaoke with Big Bob. $25 bar tab given away every week. 8:30pm-12:30pm
  • Midtown Caboose: Trivia Factory. 8:30pm
  • Pockets: Karaoke Dance Party with Keith Welch. 9pm/21+
  • Kleman Plaza: TLH Downtown Yoga presented by Florida Blue. 9pm
  • Applebees on Cap Cir: Karaoke with Amanda Goram. 10pm
  • Birds: Karaoke Hosted By Jumpin Jams. Some of the most diverse and longest running karaoke in town. 10pm
  • Down Below (Under Barnacle Bills): Karaoke with Davin. 10pm
  • Dothan, AL: Toadlick Festival. From 6/2 – 6/4
  • Old Capitol: Irreplaceable Heritage Exhibit Opening featuring Frank Vagnone. “Join us for the first look at our newest temporary exhibition on the 50th anniversary of the National Historic Preservation Act. Be among the first to explore the Act’s impact in Florida, discover its role in preserving meaningful places, and delve into the passionate campaign to save the Historic Capitol, one of Florida’s most iconic buildings. Author and "domestic-archeo-anthropologist" Frank Vagnone will present on his groundbreaking book, the Anarchist’s Guide to Historic House Museums. The Guide is a fresh look at the national discussion that questions the value of historic properties and what to do with “old” buildings.” 5:30pm/free
  • 701 Miller Landing Road: Top of Florida Soccer Club Presents: 2016-2017 Select & Competitive Tryouts. “Be part of the longest running soccer club in Tallahassee! 34th year and counting! To register for tryouts, please make an account online at www.tofsoccerclub.org . There is no fee for assessments.” 6pm
  • 926 Bar & Grille: DETRIMENT//POINT BLANK//HEAVENS DIE//GUTTWRENCH//TBA. 7:30pm
  • Bullwinkles: Bullwinkle's 2nd Annual Bar Golf! “Grab a scorecard at the door to start your round of Bullwinkle's Bar Golf. Each player will turn his or her score card in at the end of the round to be entered to win some awesome prizes. From golf bags to gift bags, TV's to boom boxes, theres a lot to win this year!” 8pm/$7
  • The Golden Park House (2548 Golden Park Lane): Corey Kilgannon with Landon Gay & Graham. 8pm/$8 (with pasta dinner)/all ages
  • Crum Box Gastgarden: Of Course Not. 8pm
  • Bread & Roses: RC PRESENTS: GILLIAN CARTER, Summer Cicada, Gorgeous, and SFS. 9pm
  • Rokbar: Liquid | Thursdays @RoKBaR - Grand Opening. 10pm/$5
FRIDAY 6/3
  • Camp Folks: Totally Tubular Fridays. “Spend a Summer's day floating down a lazy river! Every Friday in May, June, and July, Camp Folks will be doing tube runs to Spring Creek, otherwise known as "Bear Paw." Known for its leisurely speed and crystal clear water, Spring Creek and Chipola River, offers one of the most popular tube runs in the North Florida Panhandle. Let Camp Folks to take the wheel as you sit back and enjoy time spent with your tubular river crew! Choose to rent a single (bottom & no bottom), double, or cooler tube at checkout.” 11am-6:30pm
  • Parlay Sports Bar: Karaoke with Big Bob. 8pm
  • Leggetts: Karaoke with Paul. 8:30pm
  • Just One More: Karaoke with Roger. 9pm
  • 926 Lounge (Formerly Pugs): The Friday Night Party. “Get your pre-game on at Happy Hour with Tom from 4-9 and the dance party getting rolling at 10 pm with our favorite house DJs slinging sound all night long. At midnight, join our talented Queens for an amazing show!” 9pm/$5, $7 under 21/18+
  • Down Below (Under Barnacle Bill’s): Karaoke with DJ Scott Long. 10pm
  • Stetsons @ The Moon: Karaoke with Johnny Ray. 10pm/$5/18+
  • The Moon: Tallahasssee Latin Dance Festival 2016. “We are proud to invite you to Tallahassee Latin Dance Festival 2016. This is a showcase for latin dance performances, workshops, and social dancing for the entire family. This weekend event will feature latin dance lessons, including casino, salsa, mambo, bachata, and cha cha for beginners as well as intermediate and advanced workshops for the more seasoned dancers.” Begins at noon, runs for 2 days
  • St. Mark’s Lighthouse: Sea Turtle Release. “Three rescued endangered Kemp's ridlley sea turtles will be released back to the Gulf.of Mexico. Ryvir a mature Kemp's ridley was named after a 5 yr old girl who donated the money from her birthday presents to the sea turtles at Gulf Specimen. she will be one of the turtles released. Ryvir will be our Master of Ceremonies to preside over the release of her namesake turtle.Come out and wish the turtles: “Two Flippers Up" when they go home to their turtle friends in the gulf” 3pm
  • Walker-Ford Community Center Annex: Another Cry Save Our Youth From Violence. “Topics to be discussed: HIV/AIDS in the Teen community, Human Trafficking, Narcotics, Gangs and Violence.” 6pm
  • VENVI Art Gallery: Daniel McCord Taylor Fine Art Opening. 6pm/free
  • Mickee Faust Club: Queerioke. “It's time to unleash your fabulous side!! What better way to indulge your inner rock star than at 1st Friday in Railroad Square belting out your favorite queer anthems on the Mickee Faust Clubhouse mainstage? This event is free, tons of fun, and a totally come as you are gig- so bring your friends! You don't gotta be queer to be fabulous, so all are welcome.” 7pm
  • Hurricane Grill: Invented Truths. 7pm
  • Railroad Sq: B Major X Qultur: Live Art, Live Music. “First Friday is upon us once again! This month we have something "MAJOR" planned. We are partnering with B Major Prints a local staple in Tallahassee. While they do LIVE prints for your viewing, we will provide LIVE watercolor painting by the great Payton Hurley! As if it couldn't get any better there will also be LIVE music, but we will keep this a secret until the event gets closer to keep you on your toes ;)” 7pm
  • Cascades Park: Morning Fatty w/ Wolf & Witness. 7pm
  • B Sharps Jazz Café: Kalen Mercer Trio. 7pm/$10
  • Opperman Music Hall: FSU Opera presents Campbell and Bolcom's "Lucrezia" and Ferrer and Piazzolla's "Maria de Buenos Aires". 7:30pm
  • Birds Oyster Shack: Sgt. Bear w/Cole Goslee & Manuel Carvajal. 8pm/$4
  • Junction @ Monroe: The Jerry Thigpen Trio. 8pm
  • Side Bar: Brightside w/ Emerson, Midnight Matinee, The Brown Goose, Free Lunch & Paul Dinho. 8pm/$10
  • Crum Box Gastgarden: First Friday Featuring The Common Taters. 8:30pm
  • Bradfordville Blues Club: Joel DaSilva & The Midnight Howl. 9pm
SATURDAY 6/4
  • Park at Monroe: The Downtown Marketplace. 9am
  • Corner of Georgia & Macomb: Frenchtown Farmers’ Market. “The Frenchtown Heritage Market offers a wide variety of fresh, naturally grown produce. Live music, cooking demos, fruits vegetables, and honey sold directly by farmers.” 9am – 1pm.
  • Wakulla Springs Lodge: Bob Carey on Piano. “Come on out and bring along your vocal chops, browse through my lyrics book, pick up one of my pass-around mics and sing your heart out, or just grab a stool and enjoy a fun filled evening of music and dancing. Full bar open til late.” 7pm
  • Salty Dawg: Karaoke with Paul. Family friendly! 8pm
  • Leggetts: Karaoke with Cowboy Chris. 9pm
  • El Patron: Pasion Latina. Bachata, Merengue, Salsa, Reggaeton. 9pm
  • Down Below (Under Barnacle Bills): Karaoke With Devin. If you want to sing and drink cheap beer and liquor and not have to wait for huge crowds, this is your spot. 10pm
  • 926 Lounge: Sanctuary (formerly Blue Monday). “Tallahassee's Longest Running Dark Dance Night is here again! Wear your finest for Darkwave, EBM, Industrial, and some of your other favorites with some of the best and weirdest people in town. Fetish Friendly.” 10pm/$5/18+
  • Tallahassee Harley-Davidson: 7th Annual Taylor Fitzgerald Poker Run for Angelman Awareness. “Live Music by the amazing Frank Jones Band. Food, Raffles, Silent Auction.” 10am
  • Pockets: Pockets Pit Stop Car Show! “It's going to be a full day of Classic Cars, Great Food, Face Painting, 50/50 Raffle, Silent Auction, Door Prices and much more.” 10am
  • Crenshaw Lanes: TUSBC's End of the Year Tournament. “It's that time of year again! This tournament is open to all adult, sanctioned Tallahassee USBC bowlers, as of February 1, 2016. Day of Check-In/Registration will be from 9:30-10:45 AM. (We will not accept bowlers for the 11 AM shift after 10:45 AM.) There will be two shifts: 11 AM and 2:30 PM with step-ladder roll-offs after the completion of the 2:30 PM shift. Entry Fee is $20 ($10 expense, $10 prize fund)”
  • Lee Hall Auditorium: dEvi mahAmAya. “a Broadway type musical in ENGLISH based on mythological stories from India.” 2pm/$50 ($25 students)
  • Good Sam Arts: Good Sam Players 3 present "Golly Gee Whiz!" “It's the 1930s and the Great Depression has the town of Happyville feeling down. But Mickey, Judy and the gang have a plan: Let's put on a show in the old barn! Get transported to another era as you join us for this family-friendly hour of song and dance.” 4pm/free
  • 3000 Olson Rd: 103-1 The Wolf's Backyard BBQ Concert featuring Tobacco Rd. Band. “Join the Wolf Saturday, June 4th at 5pm for our first ever Backyard BBQ featuring The Tobacco Rd Band; cooked up by Hamaknockers BBQ! Bring your lawn chairs and blankets while you enjoy a concert and some smokin’ BBQ from Hamaknockers in our back yard!” 4pm
  • Pavilion @ Market Square: Pints for Paws VII. “Join us and drink the finest and freshest handcrafted beer in Florida! Experience the splendid taste of more than 50 home brewed craft beers made by more than 40 of the region’s best brewers. Talk with local home brewers and learn how to start brewing your own beer.” 4pm/$15/21+
  • Hurricane Grill: Wailin' Wolves Band CD Release Party. 6pm
  • Black Dog on the Square: THE JUMP: Teen open mic (all-format). “Produced and hosted by Astronaut Troy and featuring select performances in several genres. Free Admission. Sign up for your slot at the table. The Jump is a place for young creatives -- 15 to 18 -- to showcase themselves, their talent, and their craft to an audience of their peers. All comers and genres are welcome to this supportive space.” 7pm
  • Tallahassee Junior Museum: Night Crawl. “A guided tour of the wildlife trail plus a special opportunity to get up close and personal with one of our night creatures!” 7pm/$12
  • 6259 Hines Hill Cir: The Crypts and Max Dill with BigBoiPreme. 7pm
  • Midtown Arts and Entertainment: Sorry, Wrong Number. “A radio drama set in the 1940's about a woman who overhears a murder plot and tries to warn authorities.” 8pm/$12
  • Fermentation Lounge: Euro-Mation. “New and bold animated short films from Europe, as curated by the Tallahassee Film Festival.” 8pm
  • Junction @ Monroe: Dirty Bird & The Flu with Chris Skene. 8pm/$10
  • Side Bar: Clever Girl w/ Naugahyde Park: A 70s & 80s Cover Band Dance Party. “Everyone is encouraged to dress in 70s and 80s outfits. There will be a costume contest with prizes and lots of drink specials all night!” 8pm/$7
  • Fire Bettys: Buster Wolf - the Zodiac EP Release Party. With The Ecology, Fuzzzy Nickels, Mondrian Loop, Croosh, Zu Haven, Stess The Emcee. 8pm/free
  • The Sweat Lodge (2210 W Tennessee St): Naps & Yikes Split Release w/ Coping Skills. 8:30pm/$5
  • Crum Box Gastgarden: The Crummy Comedy Showcase and Burlesque. "Comedy and burlesque have gone together since the world was in black and white. Join Tallahassee's best and brightest as they mix jokes with sultry dance moves for an evening of top notch entertainment! And while you're there enjoy some delicious food and drinks from the Crum Box boys!" 9pm
  • Bradfordville Blues Club: Joey Gilmore. 10pm
  • The Plant: The Undercurrent. “An experimental live Music and Art show where audiences explore a variety of local musical genres and artistic styles – dealing with all angles of consciousness -- in a shared space.” 11pm
SUNDAY 6/5
  • Lake Ella: Sunday Brunch Featuring Blue & Lonesome. “The Spring Concert Series is here! Come out to Lake Ella every Sunday for food trucks and live music!” 11am-2pm
  • Salty Dawg Pub & Deli: The Famous Acoustic Jam w/ Wayne, Glenn, and Bo. Open mic, free beer for performers. 6pm
  • Giggle Indoor Playcenter: John Deere Tractor Event. 2pm/$7
  • K&K Fish Camp: Wailin Wolves Band CD Release Party. 2pm
  • Midtown Arts and Entertainment: MidTalks Artists' Spotlight: Markeshia Luree Gorden. “A talented and Accomplished Theater Professional with 8 years of collective experience in Acting, Play-writing, Directing, and Actor Coaching.” 3pm/free
  • Southern Public House: Wild Creatures, The Stacktone Slims(Atlanta), Success, Kilo Tango. 5pm/free
  • Junction @ Monroe: John Jones - Celebration Of Life. “We are having a celebration of the life and music of John Michael Jones. Majic John was a local musician and friend of many in the community. He passed away on May 9th, 2016 after multiple strokes and a year long medical battle. There will be music, food, and a hearty send off for Majic John.” 6pm
  • Shark Tank: UROCHROMES / GLAND / Soda Boys / Night Witch / Gutbox ||| You're Dead. 7pm/$5/all ages
MONDAY 6/6
  • Burrito Boarder: Bar Trivia With Hank. $30 food & bar tab for first place. Specials on shots and $2 margaritas. 7 :30pm
  • Waterworks: Patio Theater. 8:30pm/21+
  • 926 Bar & Grill: Karaoke With Nathan. Drink specials and the best selection of songs in town. 10pm
Keep checking back, sometimes I update. Got anything to add?
submitted by clearliquidclearjar to Tallahassee [link] [comments]

casino cha cha dance steps video

Cha Cha Sequence Dance - YouTube 10-minute Step & ChaCha Dance Exercise  Week 6-2021 ... BALLROOM TECHNIQUEhow toCHA CHA BASIC - YouTube Jacqueline Cha Cha Sequence Dance Walkthrough - YouTube Citrine Cha Cha Sequence Dance Walkthrough - YouTube Cha Cha basic dance step  Side Chassé  American Rhythm ... CHA-CHA (BASIC STEPS) - YouTube FIVE BASIC STEPS OF CHA CHA CHA. (DANCE ART) - YouTube

The mambo dance has much in common with rumba and cha-cha (at first, the famous cha-cha-cha was even called syncopated mambo), but it has a great temperament, freedom in expressing feelings and emotions, luxurious music. Incendiary rhythms of mambo are widely used in cinema. This dance is both a means of seduction and a way to express your feelings. Among the most famous films in which dance ... Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for. Train with Karelia Despaigne to develop your skills as a dancer. Choose between any number of dances – Son, Casino, Casino Fusion, Timbaton, Cha Cha Cha, Mambo, AfroCuban Dances, and Rumba, or specific skills that will advance your development as a dancer. All Levels. Various Cuban Dances Interactive Course: 4-weeks Language: Spanish, Basic ... 200% Deposit Bonus. The good old 200% deposit bonus. This is a well-preferred bonus among players as it will give you twice the amount Casino Cha Cha Dance Steps you deposited, and a lot of the times you will not be faced with too high wagering requirements. Usually, you will see wagering requirements similar to the more common 100% bonus. Often referred to simply as “cha cha”, the cha cha cha is a type of dance from Cuba that is similar to a slowed down salsa, with extra steps. Clave Can refer either to the musical instrument, which is a pair of sticks or dowels which are struck together to make music, or the distinctive 3-2 beat pattern played with said instrument, which is found in most salsa music. Steps: The basic consists of a rock step and a chasse step, which is a triple step pattern that goes step-together-step. The chasse step in Cha-Cha makes the dance look more intricate, sharp and stylish. Similar to other Latin dances, in Cha-Cha, dancers keep their feet close to the floor and let their hips move freely throughout. Characteristics: Intricate footwork, sharp action, quick spins, flashy, staccato music Cha Cha dance is another modern Latin Ballroom dance that is a combination of 2 slow and 3 fast steps. It is being practiced everywhere for a long time and has gained massive popularity over time. We have notable and exceptional trainers who illuminate Cha Cha dance to those who want to get their hands on it. Cha Cha dance steps are most comfortable to be learned as it needs a bit of practice ... This makes rumba highly versatile and super fun to learn and dance! Rumba Steps. The basic rhythm in rumba is slow-quick-quick, with the first step taking 2 beats and the last two steps each taking one beat. It is done as a box step, just like waltz! However, that’s where the similarity ends. Since rumba is a latin style, the hips are active and always moving in “cuban motion”. It also ... Cha cha cha Dance ; Types of Salsa clubs; How much time does it take to learn to dance Salsa ? Where can I learn to dance Salsa and how can I find clubs of Salsa ? Why learn to dance Salsa ? Some fears and excuses people have for not dancing Salsa; Here is what you need to know about the Salsa styles : The main Salsa styles: Salsa has its origins in Cuba but it has become so popular that new ...

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Cha Cha Sequence Dance - YouTube

Cha Cha basic dance step Side Chassé American Rhythm by Aleksandar BonevSubscribe now ! http://www.youtube.com/c/TheDancersBook This video will help you... The cha-cha-cha, is a dance of Cuban origin. It is danced to the music of the same name introduced by Cuban composer and violinist Enrique Jorrin in the earl... How to dance the cha cha? Combine the Rock Step & Side Step. Learn the steps of the Jacqueline Cha Cha Sequence Dance with Shannah and Phil http://www.sequencedanceuk.co.uk A dancethrough to music and slow motion vers... Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Dance is a total-body workout. Dance is fun.Let’s dance every day to gain strength and boost happiness! - dance exercise for Week 6-2021(Demo taken at Hong ... Choreographed by :Andy S. Thailand January 2021.32 Count 4 Wall No Tag No Restart. Music "Chili Cha Cha "by :Petre Geambasu Show Band. Dance by: Andy S.T hai... About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators ... http://www.sequencedanceuk.co.uk Shannah and Phil dance through the 2014 UKA winner Citrine Cha Cha in slightly slowed motion. A fun arrangement from Stuar...

casino cha cha dance steps

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